TitanFall uses dedicated servers for improved performance above all.
Seems to be a lot of damage control for this game. But perhaps the developers themselves should state out all the facts, features and capabilities this game is capable of instead of waiting for news bombs like this to happen and then do damage control.
How is this damage control or did you post this for votes.
I'm going to go with the votes.
You know how it goes. There we be those that will try to argue against dedicated servers and the could because M$ is pushing it. What they should be doing is hoping they get something similar for their Multiplayers.
^ -Sony's current servers -Gaikai (cloud streaming) -Openstack (part of Rackspace) "they" have dedicated servers, who are these imaginary people you claim are arguing against them from the Sony camp? Honestly it does seem like damage control from the Titanfall devs, constantly feeling like they have to justify their game in some way... It looks fun! Why with all the constant defending of something. AI, servers, compute, resolution, no. of players...
Uhm "damage control"??? So they are actively taking questions and responding to gamers and you call it damage control, lol Don't be so jealous that alot of folks are talking about Titanfall and Respawn to their credit are involved with the community. If you actually read it you can see this guy doesn't know what he's talking about, he's actually trying to imply dedicated servers is a bad thing. lol, No.
Jokes, you can try to push that mentality all you want to, but no one is jealous of Titanfall. The insecurity of Xbox fans is just hilarious. They NEED Titanfall to be a good game, so any criticism against it is labelled jealousy. Because Call of Duty with mechs is something to be jealous of right? You're going to hate the game next year and you know it. No one is jealous.
@DragonKnight "Jokes, you can try to push that mentality all you want to, but no one is jealous of Titanfall. " Speak for yourself, no point in trying to argue for someone you don't know. You'd need a large survey to even argue such a point. "The insecurity of Xbox fans is just hilarious. They NEED Titanfall to be a good game, so any criticism against it is labelled jealousy. " Firstly, fans and fanboys are different. If you were referring to fanboys though, I would definitely agree. Secondly, if you find Xbox fanboys hilarious you should also read some of the stuff Sony fanboys write. Both are equally hilarious. Now for the last paragraph, what I've been waiting for. :p ***************************** **** "Because Call of Duty with mechs is something to be jealous of right? You're going to hate the game next year and you know it. No one is jealous." Premise 1: We shouldn't be jealous of Call of Duty with Mechs. Premise 2: [Call of Duty is a bad game] premise 3: You're going to hate the game next year and you know it. Therefore, Conclusion: No one is jealous. ***************************** Well, from first glance, this is a textbook failure of an argument. Your argument is deductive, which means that your premises are supposed to entail your conclusion. Very bold thing to do unless you could guarantee the truth of your conclusion. First of all, lets assume ALL your premises to be undeniably true. Do your premises entail the conclusion? Your first premise is what we 'should' do and not what 'is' happening, so it is a failure of relevance. Your second premise works in conjunction with the first premise, but your first premise is irrelevant therefore, both premise 1 and 2 are irrelevant. Lets assume the third premise to be true, does this entail that no one is jealous of Titanfall? No, the truth or falsity of this person hating the game next year is also irrelevant to your conclusion. Your argument fails logically and is a red herring fallacy.
@LogicStomper: Nice name, wish it could fit your comments but what can you do. "Speak for yourself, no point in trying to argue for someone you don't know. You'd need a large survey to even argue such a point." The implication is that there is someone so jealous of Titanfall that the only thing they can do is smack talk about it? Yeah ok. And of course, let's completely dismiss any means of polling opinions because we can't poll the entire world right? Way to create a situation in which it can't be disproven that someone isn't jealous of Titanfall. "Firstly, fans and fanboys are different. If you were referring to fanboys though, I would definitely agree. Secondly, if you find Xbox fanboys hilarious you should also read some of the stuff Sony fanboys write. Both are equally hilarious." They are, but I'm saying fans to save space and reduce the likelihood of a rampant, unjustified, "personal attack" or "trolling" strike for supposedly being guilty of said offences when I'm not. "Premise 1: We shouldn't be jealous of Call of Duty with Mechs. Premise 2: [Call of Duty is a bad game] premise 3: You're going to hate the game next year and you know it. Therefore, Conclusion: No one is jealous." Once again, another implication that criticism of any form automatically equals jealousy. And I'm the one that's supposedly using logical fallacies? If you're simply going to rephrase what JokesOnYou said, you could have saved both of our time and just said "what Jokes said" and left it at that. Your attempts at dismantling my comment fail based on the fact that you use the same flawed logic you accuse me of and at the same time the same assumption Jokes used. In Conclusion: No one is jealous of Titanfall. Criticism of Titanfall =/= Jealousy. Fin.
Dragonknight oh come on the 1st response is yet again by another hater; call it "any criticism" all you like but you aren't as naive as you pretend to be when conveniently want to overlook negative X1 trolling in the name of "its just a different opinion". lol, Its like he didnt even read the article, there clearly is no damage control here since Respawn is just explaining why dedicated servers are a good thing, there's really nothing to even defend as it was only to clarify some misinformation from someone talking about matchmaking. lol, keep pretending to be naive, when everybody including you knows there is a big difference between criticism and hating, fans praise and criticize, but generally have informed criticisms because they want to help, in context his comment doesn't even fit. There are normal fans of both but FANBOYS/haters follow things they hate because they are so paranoid it just might succeed, it hurts their feelings that the other platform has something awesome. Truth hurts so yes you folks who keep following Titanfall spewing BS like "COD with mechs" are very jealous.
@Jokes: I never said anything about damage control. I don't think this is damage control. I'm saying that you can't automatically assume that people are jealous of Titanfall, even fanboys, because they hate on the game. Fanboys like the kind you're talking about troll just because. It doesn't need a reason for them to do it, they just do it. But every time someone says anything about Titanfall, there you are throwing out the "jealous?" card. Why? Why would you do that? Is it inconceivable to you that any criticisms of Titanfall can exist? If people were jealous of Titanfall, they don't even need an Xbox One to play it, so the idea that they are jealous because they can't play it, while it's on 3 different devices, kind of sounds like a weak statement to make don't you think? **EDIT** @Jokes: You see the poster below me? You see how his post makes no sense at all and is only made because anything bad about Titanfall can even be inferred? That's what I'm talking about. That's a troll that doesn't need a reason to troll. His post is ridiculous, he completely misses the point, and his only reason for doing it is because he saw the words "Titanfall" and "criticism" and it ruined his day.
@DragonKnight You claiming folks can't handle simple criticism is like a stalker telling you/someone outside a bedroom window at 1:00 AM: *I was just looking* *It's not like I was staring*
Dragonknight haha of course there is a reason, and once again you confirm it by trying to fall back on the same old "but its on pc" arguement, then why is it if you look at the typical ones so negative on xbox/pc games in their past history 99% of the time its those same folks like you who praise ps, always negative on xbox/micro, dont like pc elitist bragging about higher res and when it's a 3rd party game that's on xbox/pc/ps not surprisingly they never scream about getting the best version on pc???...lol, nope but suddenly when it's xbox/pc they all become big pc fans. lmfao....how convenient, which is why I've explained many times, xbox/pc games hype xbox alot more and sale the lions share on xbox platform, nevermind that windows is in play and that belongs to micro as well. The bottom line is the fact that many gamers, media and many sites even still today still associate xbox/pc games with xbox exclusives lists just goes to show they add to the brand lineup as if they were exclusive because guess what?= they are console exclusive and at the end of the day that matters alot. Funny thing is just as many of the launch ps4/pc games were quite often found on ps4 exclusive lists. lol as a matter of fact many n4g ps fans were touting ps4/pc games on their exclusive launch game list, pfft after years of saying xbox/pc games don't count. Now so we've cleared that up. YES, try hard to say there is no jealousy but the truth just hurts you ears, yes not all are jealous and criticism is fine stop pretending X1 fans dont understand criticism, as I said there is a big difference. You, plus the dumb comments like the 1st post and others from ps fanboys are so transparent= jealous Titanfall because its NOT on ps4, remember when it was rumored it might be, before micro locked it up?, yeah that's right the jealousy is so thick in Titanfall threads you could cut it with a knife.
I think it looks cool, I will probably get it. I have never seen so many defensive comments from devs before though. If you feel good about your game, then feel good about it! You don't have to sit there and defend it against everyone who ever says anything you don't like.
scott, you completely missed the point the fans want the devs to be open and answer questions about the game. This site headline is a tiny bit sensational labeling the back and forth conversing as "defending", no he is simply explaining the difference between matchmaking and dedicated servers. This is a story made up from Respawns forums because there is so much attention on the game, other game forums and devs aren't under the microscope. http://www.respawn.com/foru... I bet if they shutdown their forums and said nothing until the game launched then instead of defending they would be accused of "hiding something". yeah jokes I think it's obvious the one who are so negative about Titanfall but follow it the most are jealous, same old n4g I see.
^ I'm not necessarily referring to this comment alone, that's the thing. I understand he was explaining the difference between matchmaking and servers. I was trying to make the point that many devs communicate with fans very well and they aren't constantly making comments defending their game mechanics... Such as them saying it could only be done with compute, then justifying the use of bots, then justifying the no. of human players and so on. Sorry, I wasn't trying to hate or sound "jealous", Just trying to make my points.
Wow Jokes, just wow. I'm not falling back on "but it's on the PC too" as a way to say it's not an Xbox console exclusive. I'm saying people aren't jealous of a game they don't need an Xbox One to play. Your reasons for saying anyone is jealous of Titanfall is because of it's Xbox One exclusivity, a pointless argument to make since it's on 3 different devices. A person who has an Xbox 360 can play it, a person who has a PC can play it, NO ONE is jealous of this game. Who the hell cares about Titanfall? Why would anyone who owns only a PS4 be jealous of Call of Duty with Mechs? Hell, even if what you were saying were true (and it's not), Respawn didn't even want it to be an Xbox console exclusive, so what the hell are you gloating about? The fact that EA's greed matches Microsoft's? Seriously, what is it about you Xbox fans and this game? I swear, every time I see an Xbox fans talking about this game, they act as though it's their first born child. Your comments are littered with "this game has to be good." It's like it's a part of your identity and when anyone says anything against it, out comes the "you're just jelly" B.S. No.. one... is.... jealous. Do you understand? The PS4 has its own amazing games. Why would it need Titanfall? What does Titanfall bring to the industry that the PS4 needs it? Nothing. It's twitch based FPS with mechs. It's 6v6 multiplayer with AI bots (and yes, they're frickin' bots no matter how much Respawn wants to say they aren't. If they're meant to be cannon fodder and they don't get better over time then they're as useful as frickin' bots) and you act like that's something so innovative and new that people who don't get to play it are clawing at their screen every time a trailer comes out for it? Get over Titanfall Jokes. You know you're going to hate it in a year, mark my words. Once this annual reskinned Call of Duty is plagued with the same crap that CoD is plagued with, you'll hate it just as much as CoD. Should I then come back and say that you're just jealous of all the kids and frat losers that are still enjoying their twitch/mech FPS and you can't derive fun out of a shallow experience anymore? I really think it's hilarious that you think Titanfall is so great, that it offers so much innovation and incredible gameplay, that you think anyone is jealous about it. Excuse me, I'll be over here playing inFAMOUS Second Son.
Nah scott I see to remember KZ devs "defending" about criticism the whole game wasn't 60fps and some double talk about dedicated servers, Knack defended by sony for it's full price even though the dev himself called it a secondary game, driveclub devs defending not being locked 60fps before it was delayed the key difference is theres not much to "defend" when nobodys talking much avout those games. None of those games combined had half as much attention as Titanfall due to media press and awards, its by far been the most talked about new IP, plus a recent Alpha test, just added to the curiosity= hype/scrutiny. dragonknight give it up, you sound so fake talking about you're not jealous you don't care about COD with mechs, hate, hate, hate but you only prove jokes right or why else are you here when everybody knows you hate xbox? Yep, just trolling.
^ KZ devs "defending" not being locked at 60fps? What does that even mean? They were saying it's better not to be at 60 fps? Do you understand what I mean by defending and justifying? Obviously the KZ devs wanted locked 60 fps in single play, and drive club devs want 60 fps, and what are you talking about with Knack? Seriously it's a standard size platformer game.. ten hours long. Yes Titanfall is getting attention, but unfortunately it's not all good, mostly because the devs have such a strange way of communicating and trying to justify everything.
What I'm talking about is exactly how those issues were brought up and yes they weren't a big deal at all, I never said they were wrong for explaining to fans that assumed it would be 60fps SP and multi which was never officially stated only rumored, so GG addressed it, again the point is sony or the devs themselves have made statements to clarify or explain their reasons for different decisions made about those games, just as Respawn is interacting with fans on their own forum why is it soooo different? You trying to make it seem like there's something more to it or "strange" as you put it when Respawn essentially is hosting a community involved forum to talk with their fans. No Respawn is just more active due to more attention and questions about their game, that's actually a good thing. Ironicly if those who think they talk too much or "defend" too much weren't hanging on their every word then they wouldn't be bothered by the "strange" way Respawn communicates.
@4Sh0W: You clearly don't know how to read. And you're using the same logical fallacy that Jokes was using. Criticism doesn't mean desire that's unmet. My first comment on this page was a reply to Jokes attitude that people are jealous and want this game, I didn't come in here hating on the game, I came in here explaining that people can legitimately criticize and "hate" on the game and NOT be jealous of it. But no, you Xbox fans are right, clearly the only people who don't like games (especially Xbox games) are the people who secretly like them but just can't play them. Yeah that makes complete sense.
^^ Difference is, Sony was articulating the reason for no locked 60 fps and such, not by saying they didn't want it, or that lower resolution was the direction they were taking. They were stating, or the devs were stating that they simply couldn't do it, and I respect that honesty. The thing that bothers me is that in all the talk of low resolution, player count, bots, fps, not having single play (saying it's part of multiplayer :/) hyping the cloud compute etc.. It never seemed like Respawn were ever being very honest, just playing the MS puppet or doing some lame damage control. Like I said though this game looks fun to me and it has been on my radar ever since I first saw it.
@DragonKnight "@LogicStomper: Nice name, wish it could fit your comments but what can you do. " Care to explain how my argument is 'illogical'? Because all I see in your comment is a clear example of 'argumentum ad hominem abusive'. Using my username in attempt to discredit my argument is a fallacy in itself. Don't try argue when you can't even stay on-topic of the argument. "The implication is that there is someone so jealous of Titanfall that the only thing they can do is smack talk about it? Yeah ok. And of course, let's completely dismiss any means of polling opinions because we can't poll the entire world right? Way to create a situation in which it can't be disproven that someone isn't jealous of Titanfall. " Read your conclusion again. In fact, here it is: "No one is jealous [of Titanfall]" "No one is jealous" "No one" Now does that look like a very bold claim to make? Out of every gamer in the world, you're saying that "no one" is jealous of Titanfall? Well the only way to prove such a claim is to ask each and every individual, whereas I only need to find one individual whom states the are jealous. As a matter of fact, here's that one person I need. http://www.ign.com/boards/t... So if you say no one likes apples, and I show you one person who likes apples, are you still correct in saying no one likes apples? Sounds like a logic fail on your part. ""They are, but I'm saying fans to save space and reduce the likelihood of a rampant, unjustified, "personal attack" or "trolling" strike for supposedly being guilty of said offences when I'm not. "" So in other words, you put your bubbles before people? You would rather stereotype an entire community based on a couple of fanboys, rather than lose a bubble? Sounds illogical. "Your attempts at dismantling my comment fail based on the fact that you use the same flawed logic you accuse me of and at the same time the same assumption Jokes used. " Premise: I use the same flawed logic I accuse you of. Premise: I use the assumption Jokes used. Therefore, My attempts at dismantling my comment fail. Now this argument succeeds logically ASSUMING all the premises are true. But would you care to help with the plausibility in them? Firstly, where is my logic flawed? Care to point it out? Secondly, what assumptions have I made other than assuming what you said is true? "In Conclusion: No one is jealous of Titanfall. Criticism of Titanfall =/= Jealousy. Fin." http://www.ign.com/boards/t... Your conclusion = invalid.
Um dedicated servers are a good thing. I don't see how this is damage control. “You’re conflating server browsing with dedicated servers. Regardless of the method you use to connect to them, dedicated servers offer better performance, lower pings, more consistent pings, remove host advantage and increase security when compared to P2P. A server browser that listed P2P servers would provide none of these benefits, so surely it can’t be “the entire reason” for dedicated servers." I'm not seeing anything negative towards Respawn or Titanfall. Having dedicated servers is a good choice, matchmaking or not.
I think what needs to be focused on is fixing the netcode. Dedicated servers can only do so much. Lag compensation is one of the biggest problems I have these days, it is the god damn WORST thing ever invented. I used to play quake 1,2,3 on a 56k modem and not DIE AROUND CORNERS. This shit still happens even on dedis due to crappy lag compensation. Even Quake Live has inferior netcode to quake 3 even though they are practically the same game it has adopted lag compensation and it SUCKS.
Stable Connection to Host (Server) or Unstable Connection from Selected Host (Player), you look at those two on paper and you have to know which one is better. You have to be a money saving big wig to saddle people with the latter
"Lower pings". Not at all. It only lower the pings if the player is "near" to a dedicated server. Otherwise, there is no chance of playing a lag-free game. Saying a system is perfect is the last proof of stupidity.
I'm no fan of MS, and TF isn't a game that would interest me even if I wanted an XB1, but dedicated servers are definitely a good thing. Having said that, lower and more consistent ping isn't guaranteed with dedicated servers any more than it is with any other type of connection. That's up to the user's internet connection, not the server. Also, as far as I know MS still hasn't clarified whether these will be physical or virtual servers, which leads me to believe they are virtual, which can go either way on the quality meter. Also, if you read the official description of how Azure works, it sounds predominately virtual. But, having said all THAT… the complaint/charge in the title is pretty ridiculous.
I don't care what they say about TitanFall I'm getting that game. Remember Counter Strike on the Xbox? I had lots of fun .
@MestreRothN4G and that's one of the things that's good about Microsoft's cloud, above and beyond simple dedicated servers. They can spin up servers in a suitable geographical locations as demand requires.
The damage control is more to do with the fact that there is matchmaking instead of a server browser. Matchmaking is the reason why Modern Warfare 2 on PC is filled with cheaters. With matchmaking, there's no way for a host to kick cheaters out of the server. If the PC version has matchmaking, then unfortunately this game will suffer huge from cheaters.
Yeah, I'm confused as well. Dedicated servers are a very, very good thing. Poorly written headline I think. Matchmaking is OK as long as it is just an option. FORCING it on players sucks and is a crappy trend in modern gaming.
Looks like fanboy desperation. TF has predominately positive reviews and it's just killing the fanboys
Titanfall has absolutely Zero reviews. The full game hasn't been played in finished form yet. Let's wait until release to call this an unmitigated success.
Agreed above it has ZERO reviews. The issue with non dedicated servers is LAG. I played gears on xbox and as great as that is online if you manage to get in a game with say all US residents your gonna get LAG. Even a half a second LAG is enough to give your opponent a MASSIVE edge. As you are relying on the hosts upload to spread out the game rather than a dedicated server. Count remember the times I died because of damn LAG just ruins the experience. Luckily I mostly played with friends from the UK so never had the issue. People will argue you will get only local players but that doesn't happen in matchmaking and the point of online play is playing people all over the world if I wanted local multiplayer I wouldn't pay to play online now would I?
Wow man 8 min and you already have 13 disagrees. But it's the Dev's game they have the rite to defend. Oh and dedicated servers are a good thing. I hope it's used to matchmake based on skill level
How is this damage control? The developer was just talking up matchmaking.
Did you guys read the article ? It says "Titanfall Dev Defends Against Claims That Matchmaking Eliminates The Need To Have Dedicated Servers". How is this not damage control or would you rather name it as the developer's opinion on the matter ? I'm just stating that the developers should just place all their cards on the table instead of coming out with a defense statement every single time some so-called feature is outed in the news. Seesh, you guys sure are defensive.
Not defensive, you just don't get it. There was no damage being done. The person that stated matchmaking negates dedicated servers was an idiot. The dev was just clarifying it. NOT damage control as there isn't a problem with having matchmaking on dedicated servers. Matchmaking will ensure that you either get players with similar skill, region, ping, etc. If you don't understand that they are not controlling damage as there was no damage done, then I am sorry for your intellect. I do agree, however, that they should just lay as much info out as they can about the game and maybe explain things a little better. I am excited to play this game either way though as I know how to read and comprehend things.
You'd have to do damage control all the time as well if you had people constantly criticizing your work without any provocation to do so. I guarantee at least one or two more instances of this nonsense between now and March, when Titanfall drops. The thing that bothers me the most is that this type of witch hunting has been going on a lot more ever since the XB1 was announced. I'm absolutely certain that at least 90% of the people criticizing the game have no intention whatsoever of getting it and are just trying to burst the hype bubble on it.
"damage control", such an overused buzzword originated from a peasant crowd
uhh Dedicated Servers are ALWAYS BETTER. Anybody who has played a FPS with them knows what I'm talking about. * Don't like map rotation ? - Only play the maps you want. * Leave game ? - It's ok, it still counts your score * Tired of other players and their crap connection ? - Dedicated servers list the Ping and you can choose what server you want. * Anybody arguing against them most likely is a COD fan boy who hasn't played another FPS besides COD. Please do some research.
Matchmaking can be used to match people of similar skill levels. It's not exclusive to the best user connection or similar NAT settings.
Does matchmaking on the X1 actually work though? I remember Halo 4 had the worst and most random matchmaking I've seen.. same with Reach.
Halo Reach and Halo 4 aren't on the X1. Wouldn't have something to do with the devs also?
Well seeing how Halo 4 in particular was developed by a Microsoft owned studio, you'd think they'd have access to the best possible matchmaking on the Xbox. Maybe it is apples and oranges but whenever I hear people talking about how matchmaking can be used to match people of the same skill, it reminds me of just how woefully lacking it was on Halo Reach/4. Still didn't answer my question though, does matchmaking actually work on Xbox One?
The matchmaking parameters are largely up to the devs. There's no reason matches can't be set up by ping, and skill. The question is how the developer tracks skill. I think the problems you had with halo4 is bungie's decision to move away from TrueSkill and towards the xp system. I think Matchmaking works just fine on Forza and BF4
It is hard to guess it you are trolling Halo. But Bungie pretty much created match making on console, and is a huge part of why XBL was so highly rated and used for multi-player. If you keep loosing at halo games, it may just be because even the best match making needs some history to make the best match. Some people maybe new to halo, but have been playing other FPS long before you or just pick it up quicker. Match making is really so that the best players but their record and their PING, get to play each other.
Hence why I said Halo Reach and Halo 4. Halo 3 had great matchmaking. Reach worked at first but last time I played, I was matched up with terrible players. Halo 4s matchmaking was horrible and certainly wasn't skill based.
I would not call it defending, I would call it educating dummies who think that because they listen to 12 year old gaffers that they know how network architecture works. Ah, there is nothing more humorous than armchair programmers.
I agree but I find them more infuriating than humorous.
How someone can complain about having both systems is beyond me.
With all of these excuses you would think we were in a relationship with them and they cheated on us... Well they did cheat us out of something... Just make it Free-2-Play with microtransactions then everyone will be happy.
What'd they cheat you out of...singleplayer? Wouldn't that logic apply to SP only games also? So should all games that don't have both MP/SP modes be F2P with MT's?
I'm just a troll that wanted to get a couple dislikes thats all.
What's there to defend? Dedicated servers are unarguably better than P2P in every imaginable way. Matchmaking is useful regardless of the network setup in terms of getting into games quickly, but it doesn't remove the inefficiencies associated with having a player also be a host.
Seems so much contention regarding Titanfall. This close to release why don't they show some quality footage, decent previews. So far I'm interested but why so little exposure? Can't be hype it has tons of that already.
This game is becoming more meh by the day...
Lmao..what a joke.like you were ever going to get it?....you guys are just pathetic. I do not understand why you even bothered dropping a comment since its very obvious you have no interest in this game.
Why cause they said there going to have dedicated servers. So your pretty much saying you would rather have host advantage while everyone lags around with 2 bar connections because your crappy internet. DEDICATED SERVERS FTW!!!!!!!
Pre-ordered mine from green man gaming for 45 bucks. Lets go! I'm ready :)
I don't get the negativity around this game. Just because the devs have history, it does not mean they have the same ethos. They certainly won't have the same budgets or massive team that they had when they were involved with COD. If this game had appeared from an unknown dev, with no backstory, everybody would be going crazy with praise. Give the game and the dev a break. I personally can't wait to get my paws in it!!!
Oh, it's easy to understand. Ask yourself this: a) who will be missing out on this game? b) is there anything currently existing on competing consoles that have the interest of gamers the way that this title has since its release? c) who would benefit from the game doing poorly? d) if the people who played and experienced the alpha for themselves loved the game with hardly any complaints, then who are these people that have such a bone to pick with the game based on no hands on time with it whatsoever? That was my last bubble.
Here is a bubble for a well said.
I'm getting you kid! Bubble up
Nawl buddy I like the way you said that. Bubble up hopefully mines will help you gain another bubble
What made that comment so good was that it it universal, non-directed and, tackled the question head on. Very well said.
Why are people complaining of dedicated servers even though i think this game is mediocre at best i still would agree with Respawn on this.
dedicated servers....something sony cant provide. And no people, killzone SF doesnt run on dedicated server.