Rocket News: "Why go to the trouble of designing a great game and saving the most technologically impressive bits for the finale, when only a fraction of your paying customers would be able to see it? So games got easier, and as people outside the then-small circle of hard-core gamers got to experience all of the content each title had to offer, the market grew, and designers never looked back.
Well, most of them didn’t. It turns out there’s still a small band of players who find anything less than an unforgiving game to be completely unforgivable. Recently, borderline masochistic Japanese gamers shared some of their picks for the toughest yet most rewarding games they’d played."