Middle-earth: Shadow of Mordor versus Assassin's Creed - Video Comparison

After the debate about whether Middle-earth: Shadow of Mordor and Assassin's Creed 2 share the same code and assets, YouTube's member 'JohnnyB2K' has created an interesting video comparison between these two titles.

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john21518d ago

Man, the ‘moving along the ledge’ animation is practically the same

kiz26941518d ago

How else is a character meant to climb? AC has awesome character animation but does that mean other games can't have the same animation. Its like saying Call of Duty stole reload animations from BF its stupid.

imtheman20131518d ago

Lol, my thoughts exactly. (Commented literally seconds after your post XD)

king_george1518d ago

Thank you. This whole thing is stupid lol

mhunterjr1518d ago (Edited 1518d ago )

The allegation is that they are using AC code and animations.

Obviously, there aren't very many unique ways to climb along a ledge.

But what are the chances that two developers would have identically sized character models, making identically framed movements, at the exact same speed, from the exact same camera angle.

If I compared assassins creed 2 to tomb raider, infamous, or uncharted, you would not see such impeccable similarities.

It's quite possible that this code was obtained legally, but monolith didn't build these systems from scratch.

vishmarx1518d ago

infact had they been using the AC engine,battles would have looked a lot smoother than they did.
besides i could hardly care about what bi thinks.this is more interesting and innovative than all AC games combined

MrDreadnought1518d ago

Finally! The truth has been spoken!

CrossingEden1518d ago

Plenty of games have way different climbing animations from AC,
-tomb raider

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imtheman20131518d ago

Granted, it does look quite similar. But, honestly, how else is one supposed to walk across a rope or climb on a ledge? AC is just one of the first games to make it look natural, so if Shadow of Mordor wants it to feel natural, it's no surprise that they look similar in these aspects.

Taislin1518d ago (Edited 1518d ago )

Unless it is exactly the same code, line by line, and animation, frame by frame, Ubisoft has no claim whatsoever. I mean, how can someone climb a ledge or walk a tightrope in a very different and natural feeling way? Is monolith gonna make him do a frontal double flip just so the animation is different? I call shenanigans

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