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Wasteland 2 Pixel Judge preview

PJ: "There used to be a time when the term RPG did not conjure thoughts of being Bioware’s betrayal, Obsidian’s bugs, or Bethesda’s rapidly declining complexity. Before that, the term would bring to mind stories with creative depth, the ability to change the world around you in meaningful and interesting ways without being hand-held all the way through and systems so complex that you needed the freaking paperback manual to wrap your head around them. Sure, they were all wrapped up in terrible UIs and dodgy controls, but it was the 80’s and 90’s, so we didn’t know much better back then."

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