An article on Wii U Daily reads:
Nintendo has had a rough time since recently lowering their Wii U sales expectations, and several media outlets and consumers are about ready to count it out of the latest console generation. To truly understand the Wii U’s current situation, one must also understand how it got here. Check out my thoughts on the Wii U’s journey in the video below.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
possibly, even if it has very low sales, it could still be profitable. Time will have to tell
yes. Video says the casual crowd has gone, but that theory hasn't even been tested properly yet. They first need to get their stuff together in marketing, advertising and communicating what the Wii U is.
Here in the UK, Nintendo used lots of popular household celebrities to advertise Wii Original, like Jamie & Louise Redknapp and Ant & Dec ... ... ... SO DO THE SAME WITH THE WII U NINTENDO... it really isn't that difficult.
I think this was a very good video. I agree with almost everything that was said in it. The only thing I disagree with is the concept that Nintendo needs to make games for the "core" gamer. I think the core/casual breakdown of gamers is far to broad and poorly defined. When you ask people what makes a core game or gamer, you get 20 different definitions. That kind of lack of clarity won't be helpful when trying to understand your consumer.
Nintendo's marketing team needs to develop a more nuanced breakdown of the gamer market and use that to develop and market their products.
I have little hope for this to happen to be honest because it seems Nintendo's marketing team is the most misguided group and possibly a big piece of the mistakes that have been made since the wii U was announced.
I do absolutely agree with the point that wii u should be looking at other underdogs. I think this is a prime time to pick up more support from indie and smaller studios. Nintendo should especially be using some of their money to acquire some of these teams with unique visions to develop both the less commonly used Nintendo IP's (Starfox, F-Zero) and also bring about new creative visions for Nintendo to use.
Sorry for the long winded response. It is rare to get someone making a solid unbiased analysis of Nintendo, and I wish more articles and videos could present their information in this manner.
Their big mistake was launching some key titles almost 2 years after the system was launched. i.e Mario Kart.
It can but Nintendo needs to get system sellers on it soon.