Bethesda Softworks Announces Star-Studded Voice Over Cast For The Elder Scrolls Online

Bethesda Softworks, a ZeniMax Media company, today announced the members of the renowned cast lending their voices to The Elder Scrolls Online, the highly-anticipated game arriving April 4, 2014 on PC and Mac and June 2014 for the PlayStation 4 system and Xbox One, the all-in-one games and entertainment system from Microsoft.

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TOGC1703d ago

That is quite the cast.

-Foxtrot1703d ago

Basically to cover how crap the game is going to be

"Oooooo look at this cast...I'm so going to buy this"

Then it turns out they have a few bits of dialogue here and there....thats it

3-4-51703d ago

I can't stand recognizing famous people's voices in games.

It takes me out of the situation.

I'd rather have only voice actors or no namers.

TedCruzsTaint1703d ago

It's an underwhelming experience . . . but look at the voice actors we have!

TedCruzsTaint1703d ago (Edited 1703d ago )

To the disagrees I, along with a majority of others who participated in the beta, found it to be a weak experience.
Actually play the game before you disagree, because I know most, if not all, came from those who have not.
Hell, I was underwhelmed when I was offered early gameplay footage of the game. Nothing seen since then has shifted that feeling.

-Foxtrot1703d ago

I don't know why you are getting disagrees, the majority of people who have played the beta said it was bad. People also said as more stuff came out for it that it looked bad for an MMO game especially for one which people will have to pay for. There's free MMOs out there that look better

At the end of the day it's a generic, same old MMO game which is reskinned as an Elder Scrolls game. They are relying solely on the brand name to sell this

papashango1703d ago

i played the beta. I liked it.

thekhurg1703d ago

Not really. The people that didn't like it were vocal. The people that enjoyed it respected the NDA and remained silent.

TedCruzsTaint1703d ago (Edited 1703d ago )


So, it's more or less purely people who disliked the game who aren't abiding by the NDA and the vast majority liked the game and just aren't talking about it?
How do you know? They aren't talking about it.
I am not saying there won't be people who take to the game, but I can only go by my own opinions and those that are available to be heard and, as of right now, the known majority dislike the game. You can't nullify that based on your own opinions and opinions of people who, at this point, have no known opinions.

thekhurg1703d ago


If you listen to the internet, World of Warcraft is a steaming pile of crap. Yet, if you look at the subscription numbers, they're still industry leading.

Negative Nancy's are always heard WAY MORE than people that actually enjoy a product.

+ Show (2) more repliesLast reply 1703d ago
TedCruzsTaint1703d ago

That's far from the point. You make claims that you only see negativity because they are the most vocal and the only people breaking NDA.
You then claim that the ones who liked it simply are the one's not breaking NDA, but never actually go on to show me how you can prove this is so, being that, well, they aren't even talking about the game.
There is no tangible evidence showing that the majority actually liked this game, but there is pointing towards this being a weak release. I just tend to go on the side that has evidence supporting it.
As for the WoW comparison, unlike this game, there are actually two large groups that can be found on the internet. One that likes the game, and one that doesn't. Can't actually be said for this game.

modesign1703d ago ShowReplies(1)
AgitatedOcelot1703d ago

I fear they are making the same mistakes EA made with SWTOR. Making a single player MMO doesn't work. Sure it might seem like a great idea at first like SWTOR did. SWTOR fooled everyone for the first month or so while they played the single player content. But the problems showed through the cracks from the start.

If you focus on a single player levelling experience with voice overs, first off you are not going to build a community. This was one of TOR's problems. People were playing the game in a bubble and actively avoided cooperation because they didn't want the annoyance of other people around while they were trying to follow the story.

Then you have the cost. It probably cost one hell of a lot of money to get names like that. Money that could have been spent on much better things. It also makes adding future content up to the level of expectations of the players difficult.

I really think MMO makers are barking up the wrong tree entirely. People are clamouring for more meaningful sandbox experiences. Things like rust and dayz should be a clue. If they started making AAA quality titles with interactive worlds it would take the online gaming world by storm. Pissy half baked Indy games like dayz are popular as hell even as bug ridden monstrosities simply because of the promise of how awesome the idea behind them is.

Give me a mixture of minecraft, terraria, dayz, and rust, with the graphics and combat of guild wars 2, and the class system of SWG and you'll get me interested in an MMO again.

thekhurg1703d ago

It's not a single player MMO. The game isn't phased like SWTOR is. There is a significant difference between the direction of ESO and the direction that SWTOR had for launch.

tanookisuit1703d ago

*OOF* Kate Beckinsale... perfection!

TheSaint1703d ago

Agreed, she is so damn hot.