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Middle-earth: Shadows of Mordor: Orcs Are No Longer the Scariest Thing in Mordor - IGN

IGN :

"You don’t have to play many video games to find expendable enemies. Cannon fodder, they’re called, and they exist to delay you, distract you, and absorb your damage. Through the eyes of a brand new supernatural character, Middle-earth: Shadow of Mordor explores what happens when, instead, the pawn gets promoted.

Talion, the player’s character, is one of the Rangers of Gondor tasked with guarding Mordor’s Black Gate. Between the events of The Hobbit and The Lord of the Rings, Sauron and his Black Captains return and kill everyone there. Talion is kept from the afterlife by a mysterious spirit and becomes a half-human, half-wraith being. At any time, Talion can swap into the wraith world, which is the same realm Frodo and Bilbo enter whenever they don the One Ring. Such a being is new to Tolkien’s lore, and seems custom-tailored to be a video game protagonist."

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andrewsqual1335d ago

Yeah its that muddy Unreal Engine 3 looking engine that is truly terrifying and in 2014 too.

Skate-AK1335d ago

Have you ever seen Unreal 3 on a PC? U3 can look great, just not on PS3/360. Bulletstorm maxed out is one of the best looking Unreal 3 games.

One_Eyed_Wizard1335d ago

Since when are orcs scary in Middle Earth?

spoonard1335d ago

Oh no! They ADDED something new to beloved Tolkein's lore! Hate train rolling through in 5...4...3...

Akira20201335d ago

I CAN'T BELIEVE THEY ADDED SOMETHING TO THE BELOVED TOLKEIN'S LORE!! Barry, where's Barry?

robtion1335d ago

This game looks amazing!

I really hope they develop the Nemesis system, and also that there is plenty of variety (Elves, Orcs, Dwarves, Hobbits, Giant Spiders, Ents, etc) and a good story.