As we move on to new systems, let’s take a look at what trends emerged this past console generation and consider if they will continue as we go further into a new era of gaming. We’ll also consider if some trends are better left in the past.
One of the trends i would like to see end is difficulty settings in the campaign, The one thing I think Epic did right with GOW:J was the challenge mode portion of the game, I'd like to see DEVS actually tweak the game itself the way Epic did as difficult settings. Making my character a sissy and the baddies bullet sponges is getting old, it needs to change. There is also no reason in squad based games why those characters couldn't be played co-op and you can pick the character you want to play instead of the on set main character.
COD,KILLZONE,BF4,WALKING DEAD,ZOMBIE,UNCHARTED games should die 7 years long enough. new ip's plz!!
"Walking Dead"+"Seven Years Long." wut.
I agree, knowing Naughty Dog track record this developer always brings a new ip for every new Playstation. They started on the PS One with Crash Bandicoot, but with the PS2 they brought Jak and Daxter, by the first year of say PS3 they brought Uncharted. So Uncharted being released on PS4 very unlikely a new franchise from Naughty Dog is very likely.
You crossed the line when you said uncharted: if you, clearly as a xboxgirl, think uncharted is one to be abolished, then I, as a sony fanboy, think halo should cease to exist
What about Halo, Gears, Mario, Zelda, and others?
@ GUYMAN im a Sony gamer. im just tired of same ol same ol games for 7 years fps,open world games. maybe i was wrong with walking dead (probably new) but the rest im dead tired of them.if new ip's coming has nothing to do with fps,open world military type games im down for it. looking for ps2 era of gaming in ps4 so, i'll be waiting before buying un-like i did rushing to buy ps3 and was disappointed.
Indeed, increasing difficulty should improve AI, and not lower our health and turn our bullets into marshmallows.
ONLINE Shooters Online competitive k/d shooters like COD and BF4 will be replaced by more team oriented MMO-ish shooters where more people can feel "skilled" in some way. Be it via raw skill, or via skills acquired by accumulating playtime and levelling up. The k/d games ensures that half of the users leave frustrated or at least anxious about maintaining their stats. The consistent real fun is only had by the minority of highly skilled players. Dominance of the fittest will be replaced by appealing to the masses (of gamers, not casuals) to ensure greater adoption rates. Essentially, games that find a better balance of rewarding play time while also rewarding the better skilled players will dominate as far more gamers will feel rewarded playing the game instead of frustrated. More fun and relaxing instead mostly fun but always tense and too often frustrating. Story Based The distinction between online and story based will blur, and after LOU and Walking Dead, stories will be taken more seriously, in that they will address more adult/mature themes in an effort to catch up with the average age of gamers (30s) and be less like B action movies ala Gears and most recents CODs.
Easiest solution to this is just take out the K/D stat and any kind of mode that is not objective based (basically any of the deathmatches). Then people are forced to focus on win/loss ratios while also being forced to do actual objectives to increase that ratio...it's a win/win really.
I hate you it would be a dream if what you said comes to fruition.
I don't want online shooters to go extinct, but they're definitely waaaayy too popular for what they offer. People need to realise that they're not great games. And devs need to stop putting so many of the damn things out every year.
Console wars should die
Console wars r good and there's no reason for it to die. Competition is healthy for the gaming industry.
No, trailers are good for the industry, gameplay is good for it too. Thousands of children saying my toy is better than yours is an embarrassment.
Sure Competition is Healthy, but when there are hundreds of fanboys (e.g. HatsuneMiku+Mew+Maria.etc) spamming gaming sites like this, it makes the console wars look really pathetic.
@PixelNinja It may be pathetic. But It doesn't matter what u or other ppl think. It's still good for both Sony and Microsoft. free marketing etc.
And still we gamers win in the end. Just think bout it will ya?
But will we when every tom dick and squashead are laughing at something as unimportant as resolution or the size of a box.
No more dlc shite
Microtransactions should die quick death.
They should have never been born in the first place.
The initial idea behind them wasn't bad. I remember reading the original articles and announcements about them and they talked about things like a new uniform in Madden costing like $.25-.50, not $5.00! I think being able to add content for a SMALL fee wasn't a bad idea. But then the pricing got out of control, and more importantly, companies like Capcom shipping out half a game with the other half already on the disc waiting to be unlocked as paid DLC. And other games becoming Pay-to-Win, like Dead Space 3. Or Forza where the DLC costs more then the game itself...One Car! It was a decent idea that got ruined by greed. This is why we can't have nice things...
free 2 play .....also known as no skill but expendable wallet gameplay style games
U mean : Free 2 play Pay 2 win should die*
no i mean free to play ,i'm yet to discover another type of pay to win , i know a lot of people speak about these magical devs that can live off thin air and create games for the love of the industry ,buuuuuuuuuuuut no i don't mean that i mean exactly what i said
please let microtransactions and freemium models die horrible deaths! if let run, these 2 things will destroy the current gaming model IMO... stand up and speak not only with your wallet, but by never downloading or purchasing these games in the first place. we got M$ to change the xbone, now lets force this terrible money grubbing practice into extinction! (never dl'ed candy crush for this reason! lol)
Day one dlc should die.
I highly agree
QTE's. Gone. Forever. Having a qte to climb stairs and that type bullshit is not fun. It's the worst kind of filler.
Exclusive content on certain consoles. Timed exclusivity, and preorder content not being buyable. Also, call of duty.
Games with player choices that are morally gray so that the playthroughs aren't "good" vs "evil" but actually reflect your personal moral compass. I like the ones that make you think What needs to die are cliche "good guys win and every walks into the sunset" endings or cliffhanger endings that allow for a sequel
COD to die and more innovation like Brutal Legend also please more JRPG's I can't play Lost Odyssey forever can I?
Innovation that gamers have proven time and time again with their wallets they're not interested in?
There's a lot of stale games releasing, and doing the same thing over and over yet people still buy those particular games. I personally miss the games Rare used to make on N64.. there's literally no games like they made, being made anymore. Wish Nintendo could get the full Rare team back, a new Conker would be awesome on Wii U.
FPS should die, JRPG to revive... Oh yeah, yakuza franchise should die unless it's brought to the west...
What if say FPS has guns that turn your enemies into chickens and be able to eat say chicken to replenish your health. Throws the laws of gravity out the window be able to jump 12 feet into the air, be able to use jet packs and ride dinosaurs yes dinosaurs obviously in the modern age with destructible buildings, jump pads, etc. comes with both player creation and map editors.
I hope they release more adventure games rather than first person shooters. I'm really getting tired of first person shooters. They're ALL THE SAME!
Day One DLC Online Passes Call of Duty Military Shooters Microtransanctions in $60.00 games Reselling of old ass games at $60.00 plus tax should go away Free to play games like Path of Exile, Cry of Fear, Planetside 2 show how free to play games should be. Is not a perfect model but the idea that all you need is to pay for the DLC of your choosing speaks volumes. Kickstarter leads the way for innovative games like Among The Sleep, FTL, The Stomping Lands, Broken Age, Star Citizen. A taste of the games published by gamers. Another trend that needs to continue mods I wish a return of free unlockables, map editors, alternate paths, secret passages, cheat codes to return to consoles.
Another trend that needs to continue mods I wish a return of free unlockables, map editors, alternate paths, secret passages, cheat codes to return to consoles. I soo agree with you on that one but the thing is that will never return (I'll call it good old PS2 days) because now all companies are about money and they do not care about the games they make as long as they make $$$ out of it.
Exclusives by third parties need to end, so as to help 'fanboy' nonsense to slowly die out. Sadly, every generation it festers, but it needs to stop! Imagine how nasty and vile people can be, stressing themselves out over a sizeable block of inanimate plastic with a brand logo, and circuit boards inside. The Muppets ;/
Gonna take a breather on this one! I think that the free save slot system should die in RPG, and Action Adventure games, that involves player choice. This system has destroyed replay value from games like Deus Ex: Human Revolution, Mass Effect, and other games for example. The automatic save system from Dark Souls, where any choice you make stay's there until new game playthrough. The purpose for this is to give the player true consequences like in real life. Games like this will Force the player to play the game again. Another trend I want to see die is the canon fodder in survival horror games. Resident Evil, Dead Space, Left 4 Dead, Last of Us(had these moments to a degree) and so many other survival horror games fell victim to this. A survival horror game should focus more on the player being vulnerable with limited and scarce ammo, use of smaller weapons(handguns),and objects in the environment as melee weapons(Dead Rising). Make it believable where players can't kill every enemy on screen, because the best way is to hide, run, and proceed. Yes! No invisible barrier to force players to face the enemy before they proceed. This is to build up tense to make people scared. Survival horror games should be about thinking how to get out of a dangerous situation too.
I only disagree cause in TLOU you only get a good supply of ammo play on the easiest a modes, now I guess the argument could be that it should be challenging on every mode p, but I guess that's why they are in place. Playing TLOU on survivor difficulty every bullet counts.
I think people misinterpret me about Last of Us. I only meant that Last of Us had some cannon fodder moments to a degree, but it still a great game from beginning to end that's unlike any game out there. I guess people want developers to hold there hands on the save free system(players abuse it). Had Deus Ex: Human Revolution didn't have the save free system, then the player won't save the game at the very end, just to load the game again and again to chose different endings, without playing the game again for replay value. You can do that in Mass Effect after you beat that Ninja type dude in the space station, just to choose 4 different color endings(lol). The free DLC endings should of been in the endings from the start. This next part, come on guys you got to agree with me about the cannon fodder part(lol)! Resident Evil is not scary with those cannon fodder moments, where you have to shoot down waves of zombies like your super human with assault rifles and rocket launchers. Guys that has to die, cause its not scary. Amnesia, Outlast, Alien: Isolation, and many others like those have the right idea. Vulnerability, little to no ammos, no overpowered guns, use of objects in the environment as weapons, unpredictable A.I., and randomly generated levels(optional) would make a survival horror scary.
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