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Has the Industry Killed The Stealth Genre Too?

CCC Says: "In 2009 Ubisoft released their first Tom Clancy inspired dance game. The cover to Tom Clancy’s Splinter Cell: Conviction featured a young looking Fisher posing atop a nameless spider-eyed soldier. I thought Ubisoft’s decision to create a dance game in the Clancy universe was a bit of an odd one, but also very inventive--this could be the beginning of a whole new genre! Action/dance, or stealth/dance. So I was surprised when the game was released and described by gamers around the world as an action-adventure/stealth game."

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Concertoine914d ago (Edited 914d ago )

Pretty much everything that wasnt an action game last gen became one. The Splinter Cell series, despite only dropping in sales since leaving the series roots, continues to be more of an action game. Resident evil, is an over the top action game. Silent Hill, more focus on action than story and puzzles lately. Tactical shooters like GRAW and SOCOM, both lost focus. Hitman too. Very disappointing because most of them do so to the detriment of their sales, leading publishers to assume we dont want an actual true to roots sequel.