Havok on PS4 & Xbox One's RAM: 'Developers have long dreamed about more RAM'

If you talk with developers about how valuable RAM is and how quickly it often goes, they'll tell you they wish they had more of it and that RAM gets used up extremely fast. The Xbox One and PS4 delivered a significant amount of more RAM to developers and they seem to be quite happy about it.

Havok's Andrew Bowell talked about what it has been like to have more RAM and mentioned the fact that it is used up quite fast during development.

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1582d ago
-Foxtrot1582d ago

Well I hope you use it to your advantage then...especialy with the PS4 since you could see Sony offering more RAM to the developers. While the Xbox One was shown to give up 3GB to the OS that leaves 5 GB to the developers while with Sony they've never confirmed it (I don't think). The last thing I saw on it was...

"We have no comment to make on the amount of memory reserved by the system or what it is used for"

Naga1582d ago

Last I read on the PS4 memory allocation was 4.5 GB guaranteed to developers with 512 MB of "flexible memory".


-Foxtrot1582d ago (Edited 1582d ago )

I read that but thats when Sony stated the quote I posted above to squash that rumor

rarity1582d ago

that was a rumor and it was confirmed false:

Naga1582d ago (Edited 1581d ago )

@ Foxtrot

I'm not trying to assert that it's necessarily true, but - to be fair - does it really quash the rumor if all they say is "no comment"?

@ ssj4fox

Again, I'm not trying to assert that it's necessarily true - I totally agree that it's rumor at this point. But "insider" comments on NeoGAF (the link you posted) aren't exactly dispositive. After all, that's where the majority of our rumors get started in the first place.

I'd say that it's officially open to speculation at this point. Somewhat surprised that Sony still hasn't said anything definitive.

fanboybeatdown1581d ago

yeah lol

Odd how Sony says "no comment" and somehow that is misconstrued to be "squashing the rumour".

Gotta love N4g!

+ Show (1) more replyLast reply 1581d ago

The Xbox One also has 8gb NAND FLASH Memory as well as 8gb DDR3. Be more specific lol

XiSasukeUchiha1582d ago

Developers would dream of more ram

cyclindk1582d ago

So the idea here in this pile of writing is... Memory resources are finite and are depleted in a rapid fashion? Gotcha, like, the seven times you wrote it...

kakashi811582d ago

I wish ms could interchange the usage of RAM, so if konami wanted to make the next mgs 7GB of RAM ms should let them use it.

thehitman1582d ago

Dont believe it would help MS all that much because the ram is still limited system memory and not graphical memory. The amount of bandwidth in their systems still falls incredibly short to push the pixels per texture on screen it should be able to do.


It depends, Take BF4 for example, (I have tested this) PS4 and the X1 version have the same texture detail, but you would think that when you first jump in a game the Textures, objects, etc. would load much faster or noticeably faster on PS4 due to the higher bandwidth, but It does not strangely, it still takes the same amount of time when jumping into a helicopter for the instrument panel to load to it's highest detail in each version!? MS has something up their sleeve with the bandwidth that we don't know

thehitman1581d ago

@ Gutz

That doesnt say much considering the PS4 is rendering in 900p while the xb1 is in 720p. Even with that said I believe both versions could be optimized more and probably on the ps4 side much more. MS is starting at such a low bar that anything they increase will fall short of everyone's expectations. I could go extremely technical on the matter as to why but there were countless articles from experts etc explaining already so no need to. It is a fact that system memory is not great for gaming. The ESram that is suppose to make up for the bandwidth is not enough and gets filled to quickly.

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