Submitted by crock7owu10 370d ago | news

Havok on PS4 & Xbox One's RAM: 'Developers have long dreamed about more RAM'

If you talk with developers about how valuable RAM is and how quickly it often goes, they'll tell you they wish they had more of it and that RAM gets used up extremely fast. The Xbox One and PS4 delivered a significant amount of more RAM to developers and they seem to be quite happy about it.

Havok's Andrew Bowell talked about what it has been like to have more RAM and mentioned the fact that it is used up quite fast during development. (Microsoft, PS4, Sony, Xbox One)

Curzed1   370d ago | Spam
-Foxtrot  +   370d ago
Well I hope you use it to your advantage then...especialy with the PS4 since you could see Sony offering more RAM to the developers. While the Xbox One was shown to give up 3GB to the OS that leaves 5 GB to the developers while with Sony they've never confirmed it (I don't think). The last thing I saw on it was...

"We have no comment to make on the amount of memory reserved by the system or what it is used for"
Naga  +   370d ago
Last I read on the PS4 memory allocation was 4.5 GB guaranteed to developers with 512 MB of "flexible memory".

Source: http://www.ign.com/articles...
-Foxtrot  +   370d ago
I read that but thats when Sony stated the quote I posted above to squash that rumor
#2.1.1 (Edited 370d ago ) | Agree(3) | Disagree(4) | Report
rarity  +   370d ago
that was a rumor and it was confirmed false: http://gaminghype.com/rumor...
Naga  +   370d ago
@ Foxtrot

I'm not trying to assert that it's necessarily true, but - to be fair - does it really quash the rumor if all they say is "no comment"?

@ ssj4fox

Again, I'm not trying to assert that it's necessarily true - I totally agree that it's rumor at this point. But "insider" comments on NeoGAF (the link you posted) aren't exactly dispositive. After all, that's where the majority of our rumors get started in the first place.

I'd say that it's officially open to speculation at this point. Somewhat surprised that Sony still hasn't said anything definitive.
#2.1.3 (Edited 370d ago ) | Agree(2) | Disagree(2) | Report
fanboybeatdown  +   370d ago
yeah lol

Odd how Sony says "no comment" and somehow that is misconstrued to be "squashing the rumour".

Gotta love N4g!
GUTZnPAPERCUTZ  +   370d ago
The Xbox One also has 8gb NAND FLASH Memory as well as 8gb DDR3. Be more specific lol
XiSasukeUchiha  +   370d ago
Developers would dream of more ram
cyclindk  +   370d ago
So the idea here in this pile of writing is... Memory resources are finite and are depleted in a rapid fashion? Gotcha, like, the seven times you wrote it...
Software_Lover  +   370d ago
cyclindk  +   370d ago
What'd you call me?
kakashi81  +   370d ago
I wish ms could interchange the usage of RAM, so if konami wanted to make the next mgs 7GB of RAM ms should let them use it.
thehitman  +   370d ago
Dont believe it would help MS all that much because the ram is still limited system memory and not graphical memory. The amount of bandwidth in their systems still falls incredibly short to push the pixels per texture on screen it should be able to do.
GUTZnPAPERCUTZ  +   370d ago
It depends, Take BF4 for example, (I have tested this) PS4 and the X1 version have the same texture detail, but you would think that when you first jump in a game the Textures, objects, etc. would load much faster or noticeably faster on PS4 due to the higher bandwidth, but It does not strangely, it still takes the same amount of time when jumping into a helicopter for the instrument panel to load to it's highest detail in each version!? MS has something up their sleeve with the bandwidth that we don't know
thehitman  +   370d ago
@ Gutz

That doesnt say much considering the PS4 is rendering in 900p while the xb1 is in 720p. Even with that said I believe both versions could be optimized more and probably on the ps4 side much more. MS is starting at such a low bar that anything they increase will fall short of everyone's expectations. I could go extremely technical on the matter as to why but there were countless articles from experts etc explaining already so no need to. It is a fact that system memory is not great for gaming. The ESram that is suppose to make up for the bandwidth is not enough and gets filled to quickly.
kakashi81  +   369d ago
Thanks for the info
SilentNegotiator  +   370d ago
Now developers can take full advantage of their McPhysics.
XtraTrstrL  +   370d ago
This is like the 8th post up on n4g of the same article now. We get it, Havok is optimizing and enhancing their engine for next gen.
worldwidegaming  +   370d ago
Yawn! Another repeat!? I thought it was a new episode or something.
kewlkat007  +   370d ago
I wish they had invested in better gpu...
psDrake  +   370d ago
The Last of Us and GTA 5 proves that incredible games can be done with limited hardware.

Obviously not every developing team has access the resources that big-spending teams have but top publishing studios should really push for innovation even more. Rather than releasing games on a set agenda with strict deadlines, take your time and polish the game as much as you can and give us the products that we can happily spend $60...

That's why I give Ubisoft kudos for not rushing the watch dogs and wait until it's ready...

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