Max: The Curse of Brotherhood at its core is a very basic platformer. You go, jump and climb walls and there are no features like sprinting, double jumping or any of the bells and whistles other platformers have adopted as standards. What makes Max unique is the ability to interact with the environments to progress in the game. Each area is a puzzle that needs to be solved and it is manipulated by a magic marker. This magic marker can be used to build and knock over pillars or grow and cut vines. It is a challenge that is certainly different from the pinpoint precision or quick reactions demanded by your Sonic the Hedgehog's or Rayman's.