Opinion – In Defense Of Walkthroughs

Game Informer - When Dark Souls first came out, I tried to drink the Kool-Aid. Unfortunately, it was a brew too bitter for me to choke down, and I eventually gave up. I appreciated what From Software was doing, but I made peace with the fact that I lacked the patience and perseverance to fully enjoy the game. This weekend, I picked it up again on a whim and spent 12 hours having a fantastic time. I got to see places I’d only heard about over the years and battled – and defeated – a slew of bosses. And it was all possible because of a walkthrough.

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