Why We Will Always Need Shin Megami Tensei

Siliconera: Last weekend, I finally saw Shin Megami Tensei IV through to the end. I’d been making my way through the game for months, a little at a time, and upon completing it, I excitedly took to GTalk, to rave to one of my friends about how incredible the whole experience had been, and how he needed to finish it. He, like me, had bought his own copy at launch, but whereas I’d continued to whittle away at the game over the course of half a year, he’d stopped soon after reaching Tokyo.

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