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Mirror's Edge reflects on Unreal Engine 3

Although they have an in-house engine for the Battlefield series (Frostbite), EA DICE has gone with Epic's mega-popular Unreal Engine 3 for the Parkour-inspired Mirror's Edge. According to the development team (via Electronic Arts PR), the reason was that the Mirror's Edge project began early on in Frostbite's development, so they decided to use the more-developed Unreal technology instead.

DICE is also developing "a new lighting solution that truly makes Mirror's Edge stand-out visually." If you haven't had a chance to check out the trailer, do so now.

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Kakkoii3487d ago

I can't wait for this game. It's looking to be really fun and unique.

Hopefully the story line is going to be very good.

[email protected]3487d ago

Hmmm, the game look fun to play. hopefully the game won't suck as the lasts EA games.

PlayStation3603487d ago

Le Parkour. I'm more into Free running, but still practice Le Parkour. I really like the color and the atmosphere of this game. I may give this game a try out when it's released.