190°

Game Changer: The Oculus Rift Is Officially Badass

Nerdist: "tl;dr Summary: I was never impressed by the Oculus, but after experiencing the recent improvements that the gadget has undergone, I can boldly say that this is shaping up to be more than just another game peripheral!"

3752d ago
Leio3752d ago

Now please let make it smaller. That thing screams neckpain

starchild3752d ago

They have said that the consumer model will be a lot sleeker and smaller. That said, it is a lot lighter than it looks.

thorstein3752d ago

What have they said about games? Is it a unique console? Will I be able to play PC games on it? Can it connect to current gen (PS4 and XOne) consoles?

elhebbo163752d ago

@thorstein sorry man but the creator of oculus said a couple of months ago that the consoles couldnt handle the rift.

http://arstechnica.com/gami...

If the PS4/X1 cant play games with a constant 1080p/60fps in 2D how is it going to play it in 3D? (which is double the resolution)

ibrake4naps3752d ago

Last gen handled 3d. Batman and uncharted 3 looked gorgeous! Sony is looking at the rift and creating their own ps4 headset!

starchild3752d ago

@ibrake4naps

That's pure rumor. Sony have said nothing of the sort.

Last gen games that offered stereoscopic 3D always had downgrades to the graphics and a hit to performance.

"For 3D on console, you must have, I would say, at least 60 frames per second, because, basically, you draw two images to achieve 3D," Girard told Eurogamer. "Your game has to deliver twice as many frames to still remain fluid in 3D.

"You must have twice as many frames, so either you're losing the 60 frames per second, or you are losing the quality of graphics. I cannot imagine a game with all the polished graphical quality running at 120 hertz so that each image is 60 hertz. Something has to be reduced somewhere. It's tricky."
http://www.eurogamer.net/ar...

"There are compromises - we're fairly sure that the 896x504 per eye resolution from the beta is retained, though pre-rendered movies for the single-player mode get a boost to 1024x576. Environmental detail is pared back in places, LODs are a touch more intrusive and heavy scenes can see a 4-5FPS drop in frame-rate."
-Digital Foundry talking about Uncharted 3 in 3D mode.
http://www.eurogamer.net/ar...

Uncharted 3 in 2D mode: http://images.eurogamer.net...
Unchated 3 in 3D mode: http://images.eurogamer.net...
The downgrade is obvious.

Stereoscopic 3D at 1080p and 60fps for VR is obviously even more demanding. If a game on the PS4 is already maxing out the hardware to run at 30fps with no stereoscopic 3D there is no headroom to reach the standards needed for VR.

If the consoles ever do get VR it's always going to be a watered down, sub par experience compared to PC.

badz1493752d ago

Badass and anti-social! Even the socially awkward penguin is no match for this.

+ Show (2) more repliesLast reply 3752d ago
Perjoss3752d ago (Edited 3752d ago )

Its super light, well the dev kit I have is not heavy at all anyway.

@thorstein
for now it looks like it might be a PC only thing, its not a console at all, its kind of similar to a pair of 3D glasses in the sense that you can't do anything with it until you connect it to a computer, it works with compatible games that you already have installed on your PC or Mac.

Volkama3752d ago

They have said the final version is likely to run a version of Android OS, so it may have some standalone functionality. Or that may just be how you navigate around the settings.

PC peripheral for proper games though.

Sunnyknight3752d ago

CES last year I knew this thing would pick up eventually, super awesome to see it getting more exposure.

ExPresident3752d ago

This looks interesting, and I could see myself one day getting it. That being said I think if I did purchase it that I would do it in a second or third generation version of it. This coming from someone who buys new generations of consoles on day 1.

I say this because this tech is pretty new and while it is cool there isn't anything like it out there which means real innovation in its style, weight, look, and features probably won't come until that 2nd or 3rd generation when the masses have had the opportunity to play, test, and see what 1st generation versions lack.

Who knows. I'll keep watching it tho.

Ripsta7th3752d ago

If they can make it look like cyclops' visors id buy it if it were under $300

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50°

Morels: Homestead Established for PC VR

Morels: Homestead, a relaxing game in which you can create your own unique homestead, is available now for PC VR.

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110°

F1 23 Will Support PC VR But Not PSVR 2

Electronic Arts has confirmed that while F1 23 will support PC VR it will not support PSVR 2 on PlayStation 5.

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ApocalypseShadow349d ago

That's fine. GT7 would overshadow it anyway at it has open wheel and regular cars.

Should have been spending their time updating Squadrons with better resolution, frame rate, haptics, etc as there isn't a game like that on PS VR 2 yet.

But it's EA. They don't think.

Babadook7349d ago

I agree. It would sell better on PSVR2 right now.

Knushwood Butt349d ago (Edited 349d ago )

A wasted opportunity, but I don't buy EA / Codemasters stuff anyway. Grid Legends just came out on Plus and I haven't touched it. Why would I when I have GT7 and PSVR2?

Abnor_Mal349d ago

Not into F1 racing, but still a missed opportunity.

ApocalypseShadow349d ago

That's where opportunity presents itself that they could offer something else that other developers haven't offered yet. Yeah. There's No Man's Sky. But a space game with a story would be great. Like the old days with Colony Wars.

Abnor_Mal349d ago

Exactly, they could have possibly lured more players just from the inclusion of a vr mode.

I miss Colony wars and G-Police, Low-Fi I hope will scratch that itch when it releases. We also need a vr War/Starhawk game.

Knushwood Butt349d ago

Just watched the trailer of Low-Fi. Most definitely on my radar.

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60°

Forgotten VR Gems: Robo Recall

Here's a forgotten VR gem for you from 2019. Epic Games' action-packed Robo Recall, which is also available for Quest 2.

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Babadook7369d ago (Edited 369d ago )

Although I never owned an oculus, I played the demo for this at an electronics store. Pretty impressive in an early goings of VR title.