(CriticalIndieGamer) Creative sandbox style games have been popular for many years now. When Second Life launched all the way back in 2003, it was an instant hit; users could create vast and unique worlds of their own, and even program functionality into them using the built-in scripting language. Today, however, Second Life shows it’s age. It still offers deep content creation , but its interface is a chore to navigate, and its tools are not user-friendly. Recently Minecraft has been the go-to creative sandbox, offering many of the abilities that Second Life does, but in a more approachable, user-friendly package. Even with the bar set so high, Omnigon Games have their sights set on the sandbox crown with their debut title Uemeu, so how does it stack up?