GamerZines | Exclusive Wildstar Art Director Interview

GamerZines writes:

Last month we had the privilege of meeting celebrated art director Matt Mocarski to discuss a range of different topics centred around Carbine Studios’ debut MMORPG, Wildstar

Thanks to our finely tuned Zoom H1 dictaphone and the foresight of conducting the interview in silent surroundings, we can bring you the audio in a clear and unedited fashion, so you can judge for yourself the context and meaning behind the developer’s own words as he uttered them.

Topics covered include the development culture at Carbine Studios, the reasons behind the inclusion of hoverboards, the thinking behind that unique art style, Matt’s history in the industry and why Wildstar has more in common with He-Man than World of Warcraft.

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