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5 Virtual Reality Accessories That Could Change Gaming Forever

While VR is sure to bring with it a greater level of immersion, it's just one piece of the puzzle. How will we control VR-enabled games? How will we interact with virtual objects in a physical world?

These accessories take radically different approaches to answering those questions and offer the smallest glimpse of a future we can't wait to experience.

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Everlastingfate1347d ago

I see this as a novelty. When I play games I want to sit down and relax, not stand up a move around. Neat idea but the technology won't be good enough until the user can forget they're playing a game because it's that realistic.

someoneagain61347d ago

Relaxing, sure, a controller wins; but how is moving a thumbstick to make your character walk more realistic than actually walking?

Everlastingfate1347d ago (Edited 1347d ago )

... I never said the controller was more realistic. Don't be obtuse. I simply said that I'm not getting off the couch to play a VR game until it's far more realistic than current technology allows. Until then it remains a novelty.

someoneagain61347d ago

>the technology won't be good enough until the user can forget they're playing a game because it's that realistic.

If you can be immersed in a game while using a stick on a piece of plastic, then walking to walk is going to feel far more natural and realistic.

Everlastingfate1347d ago

Opinions stated as facts are not facts.

someoneagain61347d ago

Exactly, which is why you're wrong. The most realistic way to walk is to walk, because that's how you actually walk in real life.

+ Show (1) more replyLast reply 1347d ago
Alucardx031347d ago

I think VR is like any other technology-- it needs the right games to take advantage of it. You're right, I wouldn't play Battlefield 4 on an Omni, but a slowly paced exploration game could be awesome.

Is the iPad perfect for every game? No, but the games that are built with touch in mind are very, very compelling. If VR is going to be successful, and I think it will be, developers have to play to the technology's strengths.