Platinum Games Hideki Kamiya, has stated that the Wii U is no harder to develop for than the Xbox 360 and PS3.
Glad to hear a great director state this. He may be biased due to Platinum Games exclusives on the WiiU but I value his word.
He has no reason to be bias. Remember, he still has games for the Xbox 360 he worked on.
They made an exclusive title for the WiiU possibly more in the works, they're under Nintendo's payroll not to mention it's the same guy who would like to work on a new Star Fox game... Yea not bias at all ;)
Kamiya says whats on his mind. When he was upset with the advertising of this game, he said it. Kamiya wouldn't lie, if it was harder to developer for, he would just say it.
He has no reason to be bias....are you joking Nintendo "saved" Bayonetta 2, he owes them a lot
@Foxtrot @LOL_WUT Well how about we let the results speak for themselves, bayonetta 2 is an incredible looking game, and a technical feat on the system considering it runs at 1080p 60 fps and looks better than any action game made up to this point. Hell, i'd argue its more impressive technically than Ryse given its also actually fun to play, and that game runs at 900p 30fps. Even W101 is a great game with a nice art style and tons of crap going on screen at once.
I agree, he's pretty straightforward, too if you ask me. Just from what I've seen on his twitter.. If You piss the man off, you'll know it. He doesn't seem to sugar coat anything or give PR shit. So, I'd take his word.
Jee guess the Nintendo die hard fans are out at full force today. Saying he's NOT bias when he's created an exclusive game for them, Nintendo saved his game and the fact he's always saying positive things about them since they picked up Bayonetta 2.....come on guys lets not kid ourselves. If this was about Sony/Microsoft people would be calling the person in question bias no problem, do we always seem to let it slide when it's Nintendo. @Concertoine Your telling us to "let the results speak for themselves" yet you go onto saying something about the game despite not playing it yourself....right. "given its also actually fun to play" Not saying it's not because your comparing it to Ryse which looks crap gameplay wise but again you haven't played it yet calling people who are saying something about it despite them not playing it themselves. Double standards much "Even W101 is a great game with a nice art style and tons of crap going on screen at once" Wonderfull 101 was average at best, it was nothing special.
In addition to Nintendo saving Bayonetta2 (paying Kamiya), he (Kamiya) also needs to drive up enthusiasm for Bayonetta 2 because Bayonetta 1 went virtually forgotten AND Wonderful 101 (good game) didn't sell much either. Why do you think Kamiya has to pipe in to every major piece of news in the gaming community (this bit of news, and he has to constantly tell the same 10 port beggars to "F*** Off"). He's trying to drum up enthusiasm for Bayonetta 2, thats all
@Foxtrot And yet there's been at least 2 other vocal, named devs now ALSO saying the system is easy to develop for. But no, you believe the anonymous guy on eurogamer who (may or may not have) made a freakin' launch title, doesn't even have the courage to show his own name. hell you even submitted the umpteenth article on this guy's impeccable, undeniable word. Capcom doesn't know how to make games, Platinum's biased, but this no-name is correct in your eyes? I'm saying the game is impressive on a technical level, anyone can see that. Ryse is considered one of the better looking next gen games, but if you ask me, considering bayonetta 2 will probably be a good action game (given platinum's record) i find it more impressive. Not only does it run at better framerate and resolution but also probably plays better. This isn't me assuming so much as using logic and reason to predict that a game from a studio that has NEVER made a sub-par title, could in fact be better than a graphical showcase running at 20 fps with a 61% on metacritic. Call me crazy. edit: and do you even own a wii u? how do you know whether or not W101 is "average at best, nothing special"? No offense, but the general consensus is that even detractors will admit it has a unique in depth combat system, it's just not for everyone.
He is comparing a dev kit he works on compared to a dev kit that was 7 years ago,which one think is gonna be easir to develop on.
to the fox guy. ppl let nintendo slide? um what this site is everywhere is full of nintendo hate its crazy. when a zelda comes out ppl r like again? but when 5 a bunch of uncharted s come out in 5 years its a ni biggie? now you tell me who is let to slide? no one complains about all the uncharted s and god of wars like they do mario or zelda
Good grieve, LOL_WUT. If it's a PS or a X1 developer making exclusive games you'd be praising them and not call it bias at all. @Foxtrot "Saying he's NOT bias when he's created an exclusive game for them, " Why would he lie about the development? What gain is there for -us- gamers? It didn't stop PS3 from selling when developers said it was hard to crack the hardware.
Bias? Are you kidding me? This is the same man that told Smash fans to fuck off numerous times. He doesn't sugarcoat anything.
All the complaining was in regards to incomplete dev kits before launch. The only reason it got so much attention is because media trolls and fanboys alike enjoy ripping on Nintendo. Capcom resently stated that dev time for Xbone and PS4 takes 8X the man power compared to 360 and PS3 titles but no ever brings that up...
thats because it makes no sense lol. by that logic, since all current gen games are 2-3 years dev times, next gen games would take 20+ years with the same manpower as last gen?
@dejectedjeff, So you're saying with the growth of complexity, current working environments are sufficient? BTW they are talking about their MT framework. And are going to build a new engine.
still cranky about that exclusive huh it making U MAD
@-Foxtrot Just stop. You are making yourself look pathetic.
But I'm sure its harder to develop for than PS4 and X1.
Not according to Capcom. http://playeressence.com/ps...
Capcom couldn't even transition into last gen properly. They didn't know how hard work HD gaming would be. Look how much they've declined over the years
Lots of developers had problems with the last gen machines. Bethesda still can't make a game without tons of bugs and glitches. Last time I checked, Marvel vs Capcom 3, Dead Rising 1,Resident Evil 5, and Street Fighter 4 all played and performed quite well.
Never forgave capcom for skipping a ps3 monster hunter Could've been so epic
Capcom couldn't develop for a potato if they tried.
@Linchpin - I'm no huge Capcom fan, but Dragon's Dogma was damn fun.
@Theyellowflash30 "Lots of developers had problems with the last gen machines. Bethesda still can't make a game without tons of bugs and glitches." Yeah but have you seen how big Bethesda games are in terms of size and content. Capcom couldn't do that if they tried, they'd rather sell the extra content as DLC or something "Last time I checked, Marvel vs Capcom 3, Dead Rising 1,Resident Evil 5, and Street Fighter 4 all played and performed quite well." Marvel vs Capcom 3 - Less content then previous games, not as fun Dead Rising 1 - Good but average at best, lots of annoying problems plagued it Resident Evil 5 - Decline of a once great franchise Street Fighter 4 - Good game fair enough but the Super Street Fighter IV and Ultra Street Fighter IV just made them seem like greedy arseholes. Lets look at their other games aswell Lost Planet - Crap Resident Evil 6 - Terrible Megaman - They ignore it dmc - Ruined it by outsourcing it Resident Evil: Operation Raccoon City - Horrible and buggy Bionic Commando - Average at best Dark Void - Pretty bad I could go on, they've made some good games fair enough but the bad ones/average ones out weigh the good ones this gen
@Foxtrot it just sounds like you didn't like the content in the games. Nothing you listed points to Capcom having problems transitioning to last generation from a programmers perspective. RE5 - the decline of a franchise? WTF does that have to do with transitioning to the next generation from a technical standpoint? You just don't like the game. Marvel vs Capcom 3 - didn't include as much content as previous games and less fun? What the hell? That is just a opinion and has nothing to do with programming dude. LOL, looks like you completely lost track of what the focus of the article was.
Capcom has turned into a mobile studio. So i wouldnt base anything on what they say
Other developers from around the globe say they're straightforawrd machines.
@Flash well he never said they were harder just more to do. And things will take longer. Like I said Japanese aren't known for timely engine optimizations. They even said they focus first on the gameplay, art direction and the optimizations comes last. Example how long did it take for Hideo to create the Fox Engine? They even said they're slower at making games then there western counterparts, overall. Here's an interesting article. http://kotaku.com/american-... Ok well this is all beside the point. I'm just saying consider Japanese track record for developing new games.
@DanielGearSolid If you skipped on the Monster Hunter series just because it wasn't on PS3, you missed out on a great game because of console bias.
They're mainly talking about their MT Framework engine, which I don't think is necessaurily a good engine, and out of the games you just mentioned, SF4 is a Taito Type-X2 game, which makes the game totally separate from the rest. And so far, Capcom have only done MH3 on Wii U, which is an HD upgrade from the Wii version, I wouldn't take their word for it with the silly mistakes and bad business decisions they have done, they're so broke they made Breath Of Fire 6 as a phone game. They better find a partner company to merge with, stop making stupid business decisions, or it's over for them.
Good to hear honestly
Cool. Once he makes a game as good as Devil May Cry, Okami, or Viewtiful Joe...I'll start listening to him again. What happened, man?
The Wonderful 101 it's a great game, it's not for everyone, but I think the game it's much better than Viewtiful Joe and DMC (nothing beats Okami). And ok, that's just my opinion, but it's full of quality, just as those games you mentioned are.
Bayonetta and Wonderful 101 were both great game. Bayonetta taking the greatness of DMC and making it more challenging and W101 visually reminds me of Viewtiful Joe and has great gameplay to boot....so I have no idea where you thought he hasn't been making great games. I'd like a new Okami or a game like Okami on the WiiU, the gamepad would be great for drawing on the go.
Vanquish? One of the greatest experiences of the generation( for fast action fans at least)
kamiya had nothing to do with vanquish.
How good was Viewtiful Joe?? Im thinking of buying it for my ps2. Vanquis destroys every action game last gen
it's pretty fun and very cheap, the gamecube version is preferrable though.
Beter get gc version better fps
viewtiful joe 1 & 2(not red hot rumble) are one of the best games I've played, dont forget God Hand as well with Okami
I'm going to say this I think Wii u as a whole is a amazing system with some great games on it. The only issue I have with wii u is the lack of 3rd party games on it. While I do like good looking games they simply don't matter to me as much if the gameplay is great. I just want NT to hurry up and release more new ips and have 3rd party devs make games 4 it otherwise it'll end being like wii but in much worse shape as it's not doing great with sales I mean it's been out a year and PS4 has sold 4.2 million in 2 months where I think I heard wii u is at 5.5 million pretty sad if u ask me.
He is a game designer, not a programmer. And he never made a game for the PS3 (no,PS3's Bayonetta was not made by PG)
He needs to communicate with the programmers, though. They need to satisfy Kamiya's visions with his games and he is conscious about their problems when developing them
it wasn't made by them but PG made the patch that fixed the issues it had.
Mikami led Vanquish. Kamiya didn't have anything to do with it.
Wasn't the PS3 the lead platform on all games following the Bayonetta fiasco? I mean, even if he wasn't directly involved, he would be hearing feedback / comments from staff and possible problems resulting from one system holding the other back (like causing a delay because of problems), so he should have some sort of idea.
Its only harder to developer for from the mindset that you know your game has a far smaller user base on WiiU and is complicated by the fact that it appears on the surface there is no guarantee that 3rd party games will succeed regardless of quality. Untapped pontential that is apparently like a minefield to navigate.
In general terms I believe every word Kamiya says. The man hates bullsh*t so I doubt he would spout it.
Not harder to develop for, just harder to sell.
Not according to the anonymous dev eurogamer interviewed, so I'd say both with the latter being the biggest problem ;) Edit: it's funny how many diehards disagreed with my comment up above for stating a fact.
Except the anon holds literally zero weight until he steps into the light, whereas we've got more than one source besides Kamiya saying that the system is no longer hard to develop for.
There are currently 4 devs from 4 different companies who have call out that Eurogamer dev as speaking a load of garbage and Eurogamer themselves as just making clickbait. Of course, like all anti-Nintendo trolls, you will only accept the 1 namelsess devs who's statements is riddled with holes over the mulitple known developers who have said that the Wii U is no harder to develop for than the PS3/360. You will also ignore that Capcom has said the PS4/Xbone are harder to develop for than all of the other consoles.
Lol, I can't believe people are calling Kamiya biased just because he's made 2 exclusives for Wii U. Seriously? Is that all you have to say that makes him Bias? But oh, wait, we're on an anti-Nintendo site where even an anonymous dev that's too chicken to give his/her name has more credibility than Kamiya and the 2 other devs that also said the same have, apparently. Oh, wonderful.
"Do you eat sh*t?" LOL I'll never forget that.
These are all last gen consoles, especially wii u. Why aren't you putting your talent to better use?
Generations are determined by sequence. Not specs, not semantics, and not sh**** opinions. The Wii U is a part of the newest generation of systems, whether anyone here likes or hates it.
The console that came out a year ago is especially last gen smh
i hate when a game designer about progaming they always have no idea how hard is it
That guy is like an old woman who fights with kids on Twitter.
And wins repeatedly.XD
Not really. He just blocks them after insulting their moms so they can't reply. Coward tactics.
Coward tactics indeed ;)
Wish bayonetta 2 would hurry up and come out already. Seems like it's been in development forever now.
Funny...when a no-name dev, or an 'anonymous' one, says Wii u is horrible to develop for, its fact. When a well know dev says its OK, hes biased. I understand his franchise is now exclusive to Wii u, but with recent reports from 'anonymous' devs saying Wii u sucks, maybe he felt it should be said. The biased logic should also mean that any dev with exclusive titles on a console, should never talk good about it. I think we all know the Wii u has different coding, meaning ports have to be re-written. However, i think that's about the extent of it. In any event, im happy to finally see a respected devs opinion on Wii u development.