GIZORAMA - I’ve been reviewing and criticizing games for about a year and half now, and more often than not a game’s value can (unfortunately) be quantified numerically or based on a distinct set of values and principles. Does the game look good? Does it sound good? Does it play well? Does it hold significant meaning, be it emotional or mechanical? While I often gravitate towards the stranger games that are released throughout the year, these principles and values still usually apply.
As you can probably guess from its typically subversive (and annoying to write) title, Continue?9876543210 doesn’t really follow said rules. Instead it presents an odd amalgamation of different genres, stories, metaphors and quirks. Not all of them work (arguably not all of them are meant to), but all of them are at least interesting to experience and ponder as they are played out.