Forza Motorsport 5 has just been released, but apparently Microsoft and Turn 10 are already hiring to work on the physics engine of the next entry of the franchise, as disclosed by a career opportunity ad posted today.
Wow. They always claim how good the current game is but this has to be the fastest release of any racing game in history.
lol they aren't releasing it yet. It's probably in the planning phases as they hire for it, or little past it. Can't expect them to have half the team sitting on their rears as they just make DLC cars for Forza 5 :D
I was actually thinking, what is there left to do in the racing genre; what is the next big step? And the physics element is the next step. The physics when it comes to collisions etc really do not cut it. That's the next step. Great visuals plus bumpers and bits about everywhere in a realistic fashion, exhausts scraping against the tarmac, wheels getting curbed, tires getting shredded, windshields smashing into pieces, engines exploding (especially if there is a rotary engine in the car) etc.
@bahabeast Turn10 have said they are looking to release a new Forza MS every 2 years. Im looking forward to seeing what they do with the next one. I am really enjoying Forza MS 5 yes it lacks tracks the other ones had but the Drivertar has made the racing experience the best one I have every played as you never know what the AI is going to do and makes the game a challenge. Look forward to seeing a bigger and better Forza in 2016 but before then I want to see PGR or Horizon 2 as theses 2 games on the xbox one will be amazing.
Yeah, they always say the same, then the game releases and the "envelope" was empty.
The only thing that Turn 10 are pushing is there luck by releasing half made games and charging the same price as the game for DLC. I will NEVER buy another Forza game after what happened with Forza 5.
i hope they use the powah of the clawwd this time. *roll eyes* fanboys believeing the ghost avatar called drivatar in f5 is a revolution.. smh...
Still running with the cloud jokes eh?
That's all they have left
You mean it's all you guys had... When you can show us the "power of the cloud" doing something truly amazing, then the cloud jokes will stop.
To:Dark Witness Seeing is believing first of all, then people might stop joking with power of cloud Ot: To push phsyics to extreme interesting let F6 be good
@ XiSasukeUchiha My feelings exactly.
"Still running with the cloud jokes eh?" Why wouldn't the cloud jokes continue? There are current games and still upcoming games that claim to use the "power of the cloud", yet the results so far are underwhelming to put it mildly. Even the best (alleged) use of the cloud, Forza's AI, is nothing that wasn't possible before the advent of the mighty cloud. It's a good idea, but "the power of the cloud" had nothing to do with it, despite all the PR to the contrary. Blame the PR machine for cloud jokes, not the people making fun of it.
Have you played it? Including that they can become jerks just like yourself? If not then stop being a fanboy yourself. I haven't but I've read reports that it is quite a nice application of using the cloud (Which Sony can do just as well btw) in offloading AI. So rather they to cry foul, I rather just shut up and give them the benefit of the doubt. Same way as I find the criticism against Knack annoying. Many of the critics never played the game only to jump on the hate train.
i played Knack and i loved it, i played Forza and i didn't like it. negative opinion ==> didn't play the game??? come on man...
Driveatars learn almost as well as the AI in Motorstorm, but they need a cloud to do it.
yawn turn10 are one of the best racing games developer around there... i hope u will wait less than the 5 years (LOL)..polyphony toke for develope gt5 ..or always less than the 3 years (ULTRALOL) they toke to upgrade the engine for gt6 with those minor differences....lol...troll will always troll and this was an example of answer u deserve now they will take other 4 years to port gt6 for ps4 calling it as "new game"....and u will scream for the miracle... still crazy how ppl like u have all that bubbles
i would give you some bubbles if it's the only thing you're obsessed with but i unfortunately can't. going back to the subject, Forza is so overhyped and it's only xbox fanboys who do that. i played F3 and F4 they play just like Ridge Racer. Remind me how many cars and tracks there are in next gen Forza? No wonder why they spend just over a year to make one. you guys keep buying it they keep doing the same. and if i brought back the clawwd thing it's because turn 10 themselves have been bringing it at every single interview and in the end no track of cloud in the game. it's maybe sarcastic but it's a valid point. remember the 1080p not possible without cloud?
It was worth the wait for GT6. The ultimate driving game on PS3 or XB360, in terms of visuals, and of physics and a simulated driving experience. It is a pure distillation of automobile love. And to think it has only been out for about 1 month, end of January sees big updates and inclusions of content, and then more releases through the life of the title. If you want to compare last gen GT to F5 then I will accommodate you: GT6 does things which Forza 5 doesn't. I do expect the next Forza to be a huge improvement over their launch effort, but GT6 with just a little next gen polish will be better than F5, how could it not? It all ready has better lighting and adaptive tessellation, variable weather and time of day transition all on a modest piece of hardware. Arcade game DriveClub looks much better than Forza let alone a proper heavy hitting, PS4 Gran Turismo title
its funny that Turn10 can brace the "power of the cloud" which can make the xbox one 4x more powerful, but yet Forza 5 have only 200 cars and a handful of tracks. The spectators are all cut outs and there are no Day/night element to it. I bet everytime Turn10 mention the words "Power of the Cloud" you probably end up on your knees praising the good lord for this god send right?
Think about it, why does it take Polyphony 5 years to make gran turismo game and Turn10 take only 2 years. I'll give you a hint. Look at Call of duty series and how they were able to release a game every year.
If you are playing Forza and it's like Ridge Racer, you need to make a couple changes in the setting menu or atleast leave the defaults on. Honestly, to even make that comment tells me you never made a lap in Forza.
As for Poly making a better game because they come out every 5 years, I find it hard to believe porting last gen cars as "standard" cars and then including "premium" cars to represent the new game is not a great use of that time. It was bad to do it once, but on two releases in a row?
The cloud jokes stopped being funny a little before both consoles released. It's interesting to see some PS fans claim Xbox One titles would all be in 720 natively based on a couple launch titles just to see each new game announcement state the Xbox One version will release at 1080p natively. If you think "the cloudz" peaked at launch, you are either in denial or have no idea how games at launch don't represent a consoles potential over time.
It really makes you sound insecure with your purchase when you have to put down the competitions console to justify it. Play what you have and be happy for what it does for you.
kyoss - "Think about it, why does it take Polyphony 5 years to make gran turismo game and Turn10 take only 2 years. I'll give you a hint. Look at Call of duty series and how they were able to release a game every year." Um...so you're saying that Turn 10 is one of three studios working on a Forza title at the same time, like Infinity Ward/Treyarch/Sledgehammer?
N4G the only place where you can troll and get more bubbles.
i was watching driveclub gameplay from back in like november and they were doing the ghost ai drivers too so i don't see this so called cloud advantage that xbox has over ps4 especially now that sony is releasing playstation now with their cloud.
@DARK WITNESS "When you can show us the "power of the cloud" doing something truly amazing, then the cloud jokes will stop." - same goes for the "50% more powerful" claims from the Sony crowd. The difference being that the MS community typically doesn't continually bring it up and joke about it - they acknowledge that no examples have been shown to illustrate the extent of this claim, and move on. Up till now, PS4 has shown nothing but (arguably) slightly better visuals over the X1, and it's best example of graphics prowess to date, (KZ) is arguably beaten by X1's graphics beast, Ryse. When there isn't a clear, definite winner in the visuals department for games, nothing "truly amazing" is taking place, especially nothing exclaiming to be "50% more powerful." The fact is, there are gonna people that will continue to downplay anything involving MS cloud technology. Forza gets downplayed, Titanfal will get downplayed, Destiny will get downplayed, etc. Developers would need to create nothing short of a real world AI, like Cortana from Halo, for people to be wowed, and even still, some would probably downplay it... @AnthonyF123 "i was watching driveclub gameplay from back in like november and they were doing the ghost ai drivers too so i don't see this so called cloud advantage that xbox has over ps4 especially now that sony is releasing playstation now with their cloud." - the "ghost AI" isn't an example of cloud tech. That feature has been around for many years. The cloud aspect of Forza are the drivatars, which calculates the behavior of real-world players, (when they accelerate/brake, how hard the turn, how aggressive they drive, etc.) and applies that to the AI used to populate the game. Instead of using pre-programmed AI, the result is AI opponents that are all unique, and represent the driving habits of their real world counterparts. It may not be "jaw-dropping" but the concept has a lot of potential.
That's like a slap in the face to all the new Xbox One/Forza 5 owners. Turn 10 are a talented team, but MS have clearly released half a game, so they can nickle and dime us for the other half in microtransactions/DLC. It shows contempt for MS own customers. MS should have followed Driveclub delay to finish the game. There's a reason why all Xbox one MS launch titles have a blatent pay 2 unlock structure. Check out a short game like Ryse with microtranstactions?? You can finish Ryse within 4-5 hrs! So now we should expect the next Forza to be the Forza, 5 should have been? Yeah Forza 5 looks beautiful at times, but it's less than half the game GT6 is. Shame on you MS!
man i remember u that the ps4 launch line up wasnt this great eh .. the most rated game is Resogun that is an 5 levels indie game ..that could be also SUPER FUN..but remain always an 5 lvl indie game... then you have knack ....that i prefeer to dont talk about..coz could be embarassing...and then finally something decent as killzone...that go around a 7 rate i think they did right to put out a famous brand out there... i dont see the problem ..gt6 is pretty much gt5 restyled........as forza 5 is a prologue for forza 6 the only games ps4 seem to see in 2014 are infamous the order 1886 driveclub DeepDown meanwhile for xb1 they have titanfall project spark quantum break Halo 5 Fable Legends Sunset Overdrive Kinect Sport rivals i clearly cutted out all the other minor titles... like for xb1 D4 or Plants vs. Zombies or below etc etc and for ps4 stuff like Rime or Velocity 2 etc etc
you're wrong: http://static.gamespot.com/...
PS4: infamous, driveclub, final fantasy online, witness, mlb 14, order 1886, outlast, deep down, yakuza ishin, mobile suit gundam, Xbox One: Spark, fable, halo 5, titanfall, kinect sports rivals quantum and sunset are not announced for 2014
Huh? A job posting is a slap to the face for Forza 5 owners? Naughty Dog hired Corinne Yu very recently, I suppose that was a slap to the face of everyone that thought they enjoyed The Last of Us. Are you going to stand for that kind of contempt? Write them a letter or something.
@Volkama You completely misinterpreted my comment... To be clear, It's a slap in the face because although Forza 5 is good, its rushed and unfinished, it's heavy on microtransactions, and I feel it's a bit cheeky to make promises about the next game so soon after 5's release. I'm indifferent about gaming, not biased either way. I will make my comments about all platforms good or bad. Check my history of comments, it says a lot about me. Hopefully, you'll see I'm not the fanboy type :) @TheKayle1 That's a nice list, you'll enjoy your XB1 especially Titanfall, I wish it was on PS4 as it looks awesome. I like to divide opinions and understand not everyone will agree with me, that's okay too. It's just a discussion about games for me, I like to talk about games with people like you. Nothing's ever personal. Have a cool day both of you :)
MS released a half game? You mean Sony released a half game. You guys are so up in arms about more being better to the point where no one sees GT games for what they are. The majority of the cars were not rebuilt from the ground up for PS3 coming from PS2. That's why Sony tricked you guys with the Premium cars nonsense. You're playing a game where only a few cars have cockpit view, a few cars that can take visible damage, a few cars that were rebuilt and you say Microsoft sells half games that are unfinished? Lol get off that Sony cocaine man. With Forza 5, all 200+ cars were built from the ground up for next gen. All 200+ cars can be driven from the cockpit, all 200+ cars look good. No cars in the game gives me an inferior experience. And what is the problem with microtrans? It is not forced on you because everything can be had through regular gameplay. If you want something fast enough, the choice is yours. If you have patience, the choice is also yours. Edit: We will see the same thing with GT7. Only a few cars rebuilt from the ground up for the full PS4 experience. The others will be ported over with slight improved graphics
I haven't checked your comment history, but as you're not a fanboy I can reply since it's good to discuss things with people that are capable of doing so :) I replied because I don't think they're being cheeky, as this is a job listing and not some kind of PR announcement or boasting. Forza 5 itself isn't a slap to anyone's face imo. Micro-transactions and DLC are, and I feel Turn 10 got screwed over by MS there. The game itself is high quality. They could have taken Forza 4 and run it at a higher res. They probably would have had time to add 1 or 2 hundred cars to the roster as well as rain and such. That would have been the easy way. They chose the hard way, and rebuilt everything. The tracks and assets are new. And the quality justifies that decision imo, but I can understand people holding it up against Forza 4 and seeing that they have less. The biggest problem with that is that because they are also pushing MS's micro-transaction/DLC agenda that is perceived to be the reason for the cut content. And that must be gutting for Turn10, because what they accomplished for a launch game really is no small feat. If you own an XBox One please take the time to browse Forza on the online store, look at the add-ons and review them. 1 star MS, don't do it again. Same goes for Ryse, Crimson Dragon, anything else that has these transactions. Rate the micro-transactions exclusively of the games to get the message across. Please. No purchase necessary.
They always claim that lol..
They will add two more cars and charge a ton more with micro transactions and you will still be waiting for rain and night racing for another generation because they say it takes months to develop the extra cars :/. Sorry for sounding down on them just i think these things should be standard in today's racers and not something we should have to wait for. Seems today Developers think they can even add tings like this into paid dlc packs. Hell soon we will be looking at the weather effects in a racing game as a paid extra. They make it sound like a massive thing. But for me racing games are still the most basic off all games to make hell I'm not a developer :/. But i started gaming in the 1986 i still remember the early racers. Have a look at the start off the console race in the nineties remember them static backgrounds on figure off eight tracks they still managed rain effects ;). Even if it was a puddle at times :D. I can still remember going to my newsagent and buying full releases as a 8 year old for my amstard 464 at £5 a game new lol. Have a massive collection still for that thing. Now we look at £55 pounds up ways to be hit by more charges as and when we open the box. I'm not saying the game won't be good but I'm sick off hearing the line it takes extra effort to do this and that etc when it comes to weather effects and cars. These company's are making a bomb off people now days and it isn't like there on a basement team off developers they have the resources as well to put into there games. End off the day it comes down to either them being lazy are the bigger ups saying what has to be held back so they can make more money off are backs.
You're only speaking the truth my friend :)
I adamantly protest micro-transactions and I'm not a fan of DLC, but otherwise I'd disagree with most of what you said. It's a launch game, there were time constraints. Turn 10 could have taken Forza 4, upped the res a bit and added some weather. They didn't, they revamped everything and effectively built a new game from scratch. That approach backfired in their face pretty hard, but it's still the right approach to build a better game. Now they have the foundation in place to build on, and you can expect Forza 6 to be a belter.
Then don't make it a launch game and remove the time constraints so that the game can have all the content and polish it should have. That's not a very good excuse.
@Hicken again, disagree with that assessment. The launch catalogs for both consoles are too thin on the ground as it is. Forza is a polished, enjoyable showcase game for the system and without doubt it has the quality you would expect of a retail game. What it lacks is content relative to Forza 4 or GT6. Honestly when you hold it up against the competition I don't think you'll find much to criticize. Battlefield 4 is full of issues, COD ghosts is just an iterative update of the previous games, FIFA still has all the old player models. If Forza 5 isn't good enough to release then honestly I don't think many games are.
FM5 pisses me off as a franchise fan. It's playable yes but in every corner it shows how "rushed out" this game actully is. It's not nearly as complete as it should have been, it doesn't matter where you are, in the menus, or in the race track.
Great. I respect Dan Greenwalt and his team alot and im hoping they correct the mistakes they made with forza5 and take the franchise to all new heights or better still i hope its a pgr game developed with playground studios,that would be amazing... The drivatar is also a really cool feature,it would be amazing if they expanded upon the idea for their upcoming games.
They always make big advertising on their games each year..michelin and pirelli and calspan now etc and then after release they say "we didn't even try to make it realistic", the next game is real deal, go and pre order it now! But why mention even bigger names each year, if you don't even know what you are doing?
At T10 the word physics is code for micro transactions.
Im done with Forza, i used to be a massive fan but i dont undrstand how you can fill a full priced game with 'micro' transactions.
So what you're saying is rather than pushing the envelope of physics, Turn 10 has pushed the envelope of your wallet---HEYYOoo~~
Its just trying to balance on disc content vs dlc, micro-transactions. Balance the new catchphrase for MS games.
I guess you should ask Polyphony how they could fill full-priced GT6 with microtransactions too then...
Can't wait to see what they cook up. I appreciate any developer that tries to push the envelope on anything gameplay related. cheers
No. Not a chance. Not with many PC racing games so far ahead in that department.
'Turn 10 Preparing to “Push the Envelope of Physics in the Racing Genre” With the Next Forza Game' Didn't they promise this before?
Yes, and they have done that every time...so what's the problem?
They always say that...
I genuinely dislike Turn 10. They're a MS mouthpiece and a PR hype machine. I'm fine with being excited about your own game, but when all you ever sound like is some PR bulletin talking to investors, then release half a game and charge nearly full retail for DLC... I quickly lose patience. I'm sure they're already at work building the next high end pc they'll run the forza 6 demo on to show how 'amazing' it looks.
The main problem with this franchise is how often they pump them out. Let the fans get a few years out of F5 before they bang out another. With that time, they can finally add weather, day and night, and some real lighting...
Every two years is a sweet spot for me. I don't feel like any of their games are overly rushed.
I didn't really notice it until Forza 4 came out. I mean, it felt like a lateral of Forza 3 Ultimate. Now, I've never played F5 as I don't own an X1 but I'm sure it's the same only F5 has less content.
Maybe this time it will have 50 cars and 3 tracks
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