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The Get Even Problem: Should Developers Be Aiming For Photorealism?

GameZone's Mandi Odoerfer says: "Polish developer The Farm 51 recently released a teaser trailer for their upcoming game Get Even. The video is predictably vague, and wouldn't be remarkable at all save for one thing -- the graphics. The shooter seamlessly mixes live-action and gameplay footage in an attempt to make viewers question what's real and what isn't."

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Pandamobile896d ago

Should game developers actively be pursuing photorealistic graphics?

Yes, there is a definite need to have more and more realistic environments in game. They can add tension, atmosphere and a sense of immersion that stylized graphics sometimes cannot achieve.

Should ALL game developers be pursuing photorealism?

Obviously not. Photorealism is just like any other art style for a game (i.e, cartoony, fantasy, painterly, sterile, etc). If too many games are using a realistic art style, everything will start to look the same.

Variety is good. Over saturating the industry with realistic looking games isn't very imaginative or fun.

Keep a balance.

LOGICWINS895d ago (Edited 895d ago )

"Over saturating the industry with realistic looking games isn't very imaginative or fun."

I see what you're saying. If photorealism became the new standard, games like Rayman would be shunned as the characters and environments are unrealistic, making it almost impossible to make the game look photorealistic as there isn't anything in reality to compare it to.

Still, every game (assuming they have the manpower and resources to do it) should be going for photorealism whenever possible. Especially if I'm paying $60 for a game. Take God of War for example. Although Titans never existed, devs still tried to make them look realistic by giving them human facial expressions.

Sony_Fan896d ago

IMO only PC developers should be trying it because only they have the hardware to pull it off.

Mikefizzled895d ago

Coming from a self entitled Sony_Fan surely you would have faith in companies like Naughty Dog and Rockstar. Looks what they pulled off on 7 year old hardware which wasn't even high end at its time.

Godmars290895d ago

No. But everyone on the hardware side is focused on it so there's little choice.

McScroggz895d ago

I'd take great artistic design over photorealism almost every time. Of course, I have no problem with a decent amount of photorealism games; but I play a wide enough variety of games that I don't think I get as tired of it as many do (even if I do WANT more creative stuff).

BABY-JEDI895d ago

How about a compromise? Something like 'Who Framed Roger Rabbit?'
I personally wouldn't go for this option though.

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