There's a lot more to a great game experience than a couple of figures.
Another one? Lmao. It's approaching damage control territory, no need to beat a topic to death over 10 sites have commented on.
Still pales in comparison to the number of doom and gloom articles about how it's the worst thing ever.
Instead of trying to convince people, wait until the actual game comes out, eh. Honestly, I have no interested in shooting bots, which have no place multiplayer online matches. They are just there to be canon fodder
this^^ dots make this a horde\ survival mode fps. tf is supposed to be so much more. the ability to have 12 humans and 30+ bots on a map leaves me thinking why not just 12v12 humans? skip the bots, they are just there to shoot and die. its funner to roll out an communicate with a squad a bot never listens or properly handles a situation correctly.
Haha, more ignorance. This was explained by Respawn. 12 v 12 is too much players. The Ai are not 'bots'. If you think they're bots then you don't know what bots are.
This is like Black ops declassified, 6 vs 6 may feel comfortable at first but then you'l be encountering the same players over and over again. And even if the battlefield is full of AIs it may feel actually empty. But we have to see.
6v6 though! At least make it 12v12 and increase the map size...this just feels like last gen to me. I was going to get an Xbone but now not so much. pre-order cancelled. :(
@Irishguy95 Can you explain the difference to me between AI and bots then, as both terms can mean the same thing, which is a computer controlled character. You seem to know the most because you try to downplay everyone else's intelligence.
@Staticdash22 "Instead of trying to convince people, wait until the actual game comes out, eh." That applies to pretty much every position you can take on this topic. I could just as easily tell someone that if they don't like something they should f*** off and talk about something they do like. Debate is far more interesting 99% of the time. This article explains the point of the AI very well: "Those waves of easily slain AI Grunts aren't just for show: as with the Creeps in a Multiplayer Online Battle Arena title, they create a base level of threat that subtly impacts on the player versus player combat. You can convert them to your side by plugging one with a Data Knife, which may be worth doing when the opportunity presents itself, but probably won't turn the tide of battle by itself. You can also concentrate on killing the other side's Grunts to grind XP at relatively low risk (more kills equals faster Titan summons)." Here's the source: http://www.oxm.co.uk/68758/... Like it or hate it, you're getting something different and more interesting compared to other shooters on the market. I like it personally. Gives you options during a game and makes it so there's more to do than just kill opposing players or going for the objective.
Gaming has become more political. You hear only 6 vs 6 and think that it's underpowered because BF4 is what? 32?
You do realise that if it had more than 6 v 6 like almost every other multiplayer available then you can still have the exact same 6 v 6 game mode which this is offering but also offer more game modes as well, this is just restrictive.
I actually prefer a smaller fight if only to limit the chaos. I don't particularly care for BF, but I think having less people helps refine the experience. Why not prioritize quality over quantity? Battlefield is overrated
Nobody is saying you can't have the smaller fight, question is, why not have both?
damage control territory? The Xbone Defense Force has been pumping out these since this whole thing started. Devs don't seem to be handling this very well. Bots in the game are fine but if they aren't there as place holders, double the amount of real players, and still count for kills and getting the mechs in than it doesn't sound to great for the game. Doubling the amount of players and using bots for place holders isn't going to hurt anyone just improve the game... never the less fanboys will deny this and act like holding the game back is perfectly okay.
@staticdash22: You are talking from 2 side of you mouth at the same time = no sense. One side you are saying the article are damage control and we should wait for the game to come out. But then in the same comment, you say: "Honestly, I have no interested in shooting bots, which have no place multiplayer online matches. They are just there to be canon fodder". HTF do you know how the AI bots with play before the game even goes beta? Sounds like you don't want to hear and positives for the game and are only interested in fueling the hate because the game is not on PS4.
I'm super psyched for the game however this "ai" bots stuff has got me worried. Looking at the gameplay footage you can clearly see what the ai is and everything points to cheap 80s action movie extras to me. Still, people who have played the game said it didn't feel that way so I'm not going to let it put me off just yet.
No one wants limits
It's not damage control, it's media jumping on a hot topic and calming the rabid video game fanboys who are frothing at the mouth and making it a bigger deal than it is.
The ones rally making the big deal are those that make the case- falsely- that the complainers believe the game won't be as fun because it's limited to 6v6. I have yet to see anyone say that. I HAVE, however, seen numerous people say they had expected- from the content of promotional videos and such- that the game would have a much larger player count. And I've seen them say that, because they were looking forward to that larger player count- along with all the other things that Titanfall does- they were disappointed to find out that 6v6 was as large as the PvP numbers go. I've also seen rather valid questions about why the roles of the AI couldn't have been filled by real players(up to 36 or so AI?). They've questioned whether or not the value would be there when that is the only game mode in an online only game. Most of what I've seen, though, is people saying, "You can't be upset that the game is only 6v6. You're not allowed to be disappointed, unless you're a fanboy or never had any interest in the game in the first place." That, and a lot of "X game and Y game were only 6v6, and their multiplayer was great," totally ignoring the above point that none of those games were SOLELY multiplayer, that none of them had AI counts as high. I've seen mostly valid, intelligent complaints from those who have claimed to have issues with the game. On the other hand, I've seen a heavy amount of poor analogies and weak justifications. It's reminiscent of the DmC controversy, where any complaints were glossed over and summarily dismissed as "You just don't like Dante's hair."
I have also seen and read every reviewer, every gamer and everyone else in between who has actually played this game and walked away saying it was the most fun they had. I have also seen and read the many awards this game has already gotten at each show they showed the game at. I have also read from the comments on N4G of posters who have actually played this game and said it was a fun experience. I have NOT read anyone who didn't have a fun time because it was only 6v6. I have NOT read any reviewer saying they were disappointed that the game lacked these big battles they thought they would have after actually playing the game. So you see Hicken, there are no valid, legitimate complaints when most if not all the trolls here have not even touched the game. Just a bunch of fanboys raving uncontrollably as usual about something they never played or know about. You claim to have seen people ask why Respawn hasn't up the count? Well HICKEN have you read the ACTUAL developer's answer to that question which they have addressed? Because they have already explained why they chose 6v6 NUMEROUS times. http://www.lazygamer.net/xb... http://games.on.net/2014/01... http://www.pcgamer.com/2014... Here you go Hicken, educate yourself from the mouths of the actual developers so when these certain legitimate, valid complainers who never touched or experienced the game themselves wonder why the player count isn't higher, you can provide actual reasons for them.
yeh , i know, its crazy, 6V6 ON TITALFALL IS THE BEST NUMBER FOR THE BEST EXPERIENCE ON THE GAME. SO CHILL PPL. UNLESS YOU MAKE THE MAPS REDICULOUSLY MASSIVE AND THEN DOUBLE UP , NAH MEAN
Clearly the maps are big enough to support more players. It's 12 people vs. 24 AI. A competitive mp shouldn't have AI. In my opinion it should be only people vs. people and a match shouldn't be influenced because there are twice as many AIs running around than players.
To many assumptions on this game. The game looks awesome can't wait.
yea, who cares at this point. play it, or dont. lets move on.
I would be more worried about the AI than 6v6
That is what I am worried about. 6v6 is almost a non issue, it's the AI and their role that should be worrying to people.
Aren't AI team members great when they jump in front of your view, just as you are ready to take a shot? Or jump out from a position, giving away your hiding spot? Or running straight into a firefight, getting wounded and needing your aid to heal, meanwhile exposing you to deadly fire? Yeah, using AI to make a game look busier than it actually is, such a great game feature.
I might trade in KillZone for this.
Just get both. I'm keeping Killzone. It's fun. Plus, new maps are coming soon. FO' FREE!!! I'm getting Titanfall on PC. I was hoping it would only be $50, but EA. -_-
EA is EA, there's no changing that, voted twice for worst company in a row, let's just pray that the game is playable at launch too.
DAMAGE CONTROL x 6.
Playing GTA Online cops and pedestrians get in the way of me trying to killing the real players. If this game is anything like that it will definitely disappoint a lot of people. It gets annoying with GTA but it is understood with it being the type of game it is... Yet this being a straight up Online Multiplayer I can't see it working unless it has RPG elements amd tasks to perform.
6vs6 might not be an issue in itself, my concern would be having more AI than actual players in a competitive multiplayer. There are a lot of potential problems, does it count towards the game score in modes like deathmatch if you kill AI? There are many things not known yet with the AI.
If anything this is another example of overhyping and over expectation. There's no way the game's going to fully deliver, so the only left is to see how badly it misses. Whether or not it somehow manages to turn out to be another Aliens; Colonial Marines. Slim chance of that granted, but then this is EA. Sequels very likely wont improve on anything.
I have no desire to kill AI enemies or to have them clustering up my team....like zero...
titanfall already has 1 major thing goin against it and that is its being published by EA that right there alone should scare anyone who is slightly concerned and being that its a new ip if it has alot of problems or not enough consumer interest they will drop suport in a heart beat not to mention the time it takes them to patch games
Agreeing just isnt enough! EA is the #1 biggest problem with this game! You really can't pick a worse pub for a new ip - or any ip! I used to think Activision was worse. Not even close anymore. EA wins hands down!
I guess it depends how much control EA has over the game really. It doesn't fill me with confidence however I'm more concerned about the resources available at Respawn and what kind of post launch support they'll give the game.
I still don't understand the point in having giant robots in the game, if its just 6vs6. I thought that they would be overpowered and it would take many players to take them down with teamwork. also 6vs6 indicates that the maps aren't that big and the free running mechanic will be very limited. 6vs6 just seems like an odd design choice to me because of the whole concept of the game.
You'd better call respawn straightaway and let them know the ideas that you have on getting THEIR game, you know, the one you've never played, back on track. All this playtesting they're doing, and all they had to do was talk to you! Awesome
Their game that they want me to buy... Sorry for having different expectations than you... or shall I say the devs and not act like sheep and having my OWN opinion. Also I'm on a goddamn website that is designed for gamers to give THEIR opinions and you know discuss games. If you can't handle that I'm not sure what you're doing here. Maybe you're confused because most users here rather discuss sales and which console is more powerful but there are still a tiny % of us that like to discuss about games.
As an outside observer it seems that a lot of people are okay with it and a lot of people think it is a bad move.
You have correctly assessed the situation.
And as of January 2014, all the Titanfall gameplay and videos are from high-end PC's at 1080p. Funny, no off-screen video of XBO version at sub-720p yet. Wonder why that could be?
Oh I could tell you with reasonable certainty. But xbots wouldn't like it.
6 vs 6 is good for mario smash bros not for damn PC game. fix it or stick titanfall where sun don't shine.
These articles need to stop blanketing this as a general fact one way or another. Fact is, some people will be perfectly fine with 6v6, but others will and are disappointed with 6v6 because they thought this was a big open, shared shooter. It's neither good or bad, just depends on what you want titanfall to be and if it's matching up with what you thought it would be.
Honestly. Being the kind of mp deathmatch style game titanfall seems to be going for.....yeah, AI have no buisness here. And respawn know this. You can count on that. This leads me to believe that 6vs6 was by design and maps were already designed for larger player counts. Especially since mechs are the focus. In sure after the beta test on xbone EA will ala mass effect the refined sequel for ps4. Lol
So from what Understand from this is the AI.Will serve basically as dummies for people who sucks at FPS??In other words holding hands for useless people??What kind of BS is that??How the how do you expect someone to get better at something they suck at if you're giving an easy way to do it?? That's like saying you suck at math and the teacher always gives you the answers.How the fark do you expect to get better at math?? http://i.imgur.com/spVrM.gi...
The AI are there to help the noobs, but are also there to serve the purpose of the story that goes on in multiplayer.
there are going to be lots of noobs in this game
For something on a more intimate scale like Doom or Counterstrike 6 vs 6 is fine but the size the arena's will have to be to accommodate mech's just won't suit 6 vs 6 and to fill that void with AI is just pathetic. The Xbox fanboys have been crowing about this title for a while and now they all scramble to defend it just because its an exclusive, well I have it pre-ordered on Origin for the PC but I'll call it as I see it and I'm disappointed.
Precisely. You can spin this anyway you want. But I am 1000% certain this game wasn't 6vs6 at e3 reveal! This 6vs6 +AI filler is in direct correlation to the hardware it's attempting to work on. Does this mean it was scaled down until it worked on 360? Xbone? Who knows. What we do know is respawn won't settle for less than 60fps and its very unlikely going to be 1070p on xbone. Though I really don't see why not. 6vs6 isn't nearly as taxing as a bf4 or even cod ghosts (you know the last gen game on new gen consoles). I think we all need to focus on the real contender for wowing us this year in fps greatness! Destiny! Bungie have the design skills and the vision. I'm certain after the dust settles, that destiny will be a much better fps. Partially because the AI in destiny facilitate the design. Not fill it to hide failed development/hardware issues.
Well there gonna need millions of servers if each server can only hold 12 people!
I highly doubt this game will tank, but i also doubt this game will be the COD killer we all were hoping for. I think gamers that really love the quick paced competitive aspect of COD are gonna be disappointed.
I think that as long as the players are running around with the movement+ perk on crack, 6 vs 6 shouldn't be that bad.
I can't believe there is still do much confusion about this. Just read one of the many player accounts that came from gamescom and pax. No one complained about the player count, no one complained about the npc's, no one complained about the map size. They just played the game and had fun... This gamescom account was posted on n4g in November, no one tripped out over it being 6v6 or the AI http://www.oxm.co.uk/64918/... Here is one from August http://m.ign.com/articles/2... "You almost never stop moving in Titanfall. Ever. You walk, you run, you jump, you double jump, you wall run. You hop in your Titan mech. You dash in your Titan. You do all of those things in a row or in various combinations. Then you’ve got your objective. And don’t forget about summoning your Titan once it’s ready. It’s a lot to process. In fact, it’s borderline sensory overload…borderline." So much for the player count leading to boredom. Here's one posted here in September that details 6v6, AI, and balancing... again no backlash... http://masonicgamer.com/eur... I just don't know where the backlash is coming from, considering this information was already known for so long, and people enjoyed it so much at 6v6 with ai.
I understand that pretty much everyone loved the game when they got the chance to BRIEFLY play it. I've played a handful of games that were fun for the first couple weeks, then i couldn't stand them. I personally want to see if they still feel the same way after an official review of the game.
Oh that's absolutely fair. What I'm talking about is the abrupt shift from positivity to negativity after an announcement of information that wasn't exactly new. I'm not saying we should assume that the game will be 10/10, game of the year, and revolutionize shooters. I'm saying nothing about the premise has changed since the last time folks have gotten their hands on it, yet folks are on here acting like some bombshell has dropped on any chance of this game being good. The same things people were excited about has become the things people are dismissive of... Seemingly overnight...
Will it be fun ?......doesn't matter , its not about fun , it's about numbers and specs ....if the specs and numbers measure up to what the experts here deem acceptable , then , and only then will fun come into play (and since its on X1 it will NEVER get there , at least here anyway)
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