Slightly Mad Studios released a large set of new screenshots of the upcoming multiplatform racing simulator Project CARS, (Community Assisted Racing Simulator), that will be released on PC, PS4, Xbox One and Wii U in the second half of this year.
project cars isn't next gen
Of course it's not mate. Keep telling yourself that :D
Technically it's current gen
@heisenberguk: almost everyone is still calling the PS4/Xbox One generation "next gen," considering that adoption is still limited.
"Next Gen" refers to CONSOLE only, not PC. You can't say a PC is next gen, because PC doesn't have "Gens"
The shots looks great, however there is a couple that they should not show, like the one on the tunnel the textures on the ceiling and beams are hideous
@SnotyTheRocket Of course PC has gens. You get a new Gen of CPUs and GPUs every year. ;)
Next gen is when I buy a new GPU! pCARS is next gen, because there's nothing like it on the market yet.
sigfredod, you're absolutely right...it looks like the textures are toonish in that one scene, like it from Crackdown or something haha.
Maybe because it'll never look like this on any console currently? No console version will match the PC version. So I guess that?
A question I always wondered: is project cars a working title? It always sounded like that to me. Its quite a rubbish name if its not.
Still gonna look 10X better on PC this game shame its limited to a handful of cars..
Technically it's "no gen" until it finally releases.
pc fanBoys Are so funny always bu..bu...but pc .Please no one cares look at the news or a national newspaper or magazines . The mainstream media don't even mention pc because it's a niche market and not mainstream. Fox business news CNBC CNN all they talk about is PS4 and xbone never hear them mention pc. Michael Pachter said that 85 to 95 present of the game industry sales comes from game consoles. Michael Pachter also said that game developers and game publishers prefer Game consoles. Because they're much more profitable than pc. Michael Pachter said that piracy is too high on PCs developers and game publishers can't make money on pc. PC fanBoys have middle children disease look at me look at me.
isn't next gen but it's running 2560*1440 60 fps on my pc and blow away racing games on ps4 and xbone one as far as how it looks and it's also a great racing game all around without any micro transaction.
**Yawn** til I see in game looking that good, GTFO. Everyone can make static images and movies look amazing.
Lol didn't we already comment on this a few days back? Seems like an identical article to me, how did it get submitted again? ...anyway, since i'm here now, I'll say it does look good, but the racing genre is in danger of becoming over saturated on new gen. I can see the benefit to the Wii U, and PC gamers will get the best version. As for me, I think my faith in Driveclub will not be misplaced. The next 'unrushed' Forza game should be a lot better for X1 owners.
First time it gets submitted. Edit: 14 of the 46 screenshots here were indeed in one posted a couple days ago, but 32 of the screens are new. Slightly Mad Studios releases new screens quite often. PS: Driveclub is not a sim. This is a simulator. They're two different sub-genres. And the next "unrushed" forza? Who knows when we'll get it. This looks way better than any other racing game on the market and on the foreseeable future, and it'll come out this year. I might be wrong, but I think this is the first driving simulator scheduled for release on PS4, and calling Forza a simulator is a bit of a stretch too.
Okies, thanks for clearing that up. I admit I hadn't memorized each image :) *edit SEMANTICS >Driving sim/racing..all the same to me. The objective is to come 1st or win. Therefore it's racing IMO. Sub-Genre it all you like..you race in all these games. On the subject of racing games...I'm driving the hell out of GT6 at the moment :))
With all the driving assists turned off, Forza turns into an amazing driving simulator. They just set the assists up as default for a better casual experience. There is a huge amount of depth to Forza that you can see after 10 minutes of peering into what that game can actually do. Dont underestimate the simulator side to it, its actually very very good.
It looks great, but I wonder what type of hardware will be required to pull of these visuals... I also wonder about the physics and the AI. Imo graphics aren't the be-all-end-all of 'next gen'
Looks fantastic. However, all the fancy graphics will mean nothing if they get the handling model wrong. I have not played any beta as I am not a PC gamer but if it handles like NFS Shift I'll give it a miss.
This is a hardcore racing sim so of course it won't handle like NFS. Duh.
Hopefully not, but it's made by the same guys who made NFS SHift, and they marketed that as a hardcore sim too!
I'm actually wondering when we will see this game running on the consoles as well!
If they can get Project CARS as close to PC graphics as DICE did with Battlefield 4 on PS4, I'll be a happy camper.
So... Where's the gameplay? Heh thought so...
Have you even tried googling "project cars gameplay?" Heh thought so...
There's a place called Youtube, i believe, that has lots of gameplay videos... :)
Have you played it on pc? Stfu.
i do. and its amazing on ultra settings i can get easy 90 fps bt i lock on 60, much smoother! on a 3d Panasonic neoplasma. on consoles yopull get a forza 5 graphic level wich is médium settings on pc
Well, there's a video here: http://n4g.com/news/1433479... Personally, I wasn't blown away, and it's hardly a sim if you can smash into a wall and continue on like nothing happened.
I guess you missed the part about it not being finished right? A game in "alpha" means its not feature complete yet. From what I can tell from that video, the damage to the player car is either off or not in the game yet. Someone that has access to the latest build might be able to confirm what the video is showing.
No, I get that, but seen as there's clearly damage to AI cars implemented, I figured that the user simply has damage turned off. Maybe you are correct, and it simply isn't available yet.
Not overly impressed with the trackside details and some cars look worse than others, a little inconsistent. But i'm liking the lighting and the finer details. Will wait and see.
Still don't really understand these articles... This is the game running at its absolute limit, on very powerful rigs. It's not like the vast majority of gamers are ever going to visually experience the game in this way.
I think a lot of you are going to be disappointed with this.
Shut up Fagle
I wish this was a ps4 exclusive, then all the ridiculous DriveClub comparisons would not be necessary because PS fans would not feel threatened by a fantastic game that mind you is also coming to their console of choice. But of course, PS must be home to the exclusive best in every genre or there won't be peace on earth. Man I wish I had researched this site a bit more before joining, way too many childish and insecure fanboys here. One needs to find a site dedicated to gamers and gaming and not brands. It is disgusting here. On topic, these are some truly amazing screenshots, worthy of the superlatives! The environments look so real and I'm not convinced some of those aren't actual photos of cars. Obviously running on PC, yes? One must join the Master Race (joke, to lighten the heavy handedness of fanboy comment, although you lot really are childish)
Well said Louis.
wmd portal will welcome you if youre a racing fan
@Team_Litt Your comment is so true. Sorry your experience here so far has been so terrible due to the hordes of irrational and immature fanboys.
The way I see it since project cars is coming to the PS4 as well people should be happy about that. I dont see why both Driveclub and Project cars can't be great games to play. Edit: Wii U fans are the only ones who should be worried about the game though. Because given the history of multiplats the Xbox One version and the PS4 versions might be way ahead of the Wii U version.
PC does have "gens". Because PS3/360 games were developed with those hardware specs in mind and then the PC version is just beefed up a little with textures and framerate... however, the core of the game is the same... the same crappy animations, the same crappy lighting and a few extra effects. Now that "next gen" is out there, the PC versions of the games will look mostly like the "next gen" console versions except you'll be able to get higher resolution, better textures and framerates than the console version.
PC versions of multiplat games very commonly have higher resolution textures, higher quality effects, higher resolution shadows and more advanced shadows (soft shadows, contact hardening shadows, etc), more polygons in characters or environmental objects, tesselation, superior kinds of ambient occlusion (HBAO, HBAO+), along with higher resolutions, much cleaner forms of anti-aliasing, and a lot smoother framerates. All of that can often add up to a dramatically better looking game. Those are the same kinds of graphical elements that are improved going from one console generation to another, so I don't know why you are trying to downplay it.
I'm not down playing anything. I have a PC and the games DO look better, but they don't look a GENERATION better... they just look sharper and the higher resolution shadows don't make up for not having advanced ambient lighting and the animations are not improved. Look at Tomb Raider on PC and PS3 for example. They're about the same graphically, but obviously the PC has some extra eye candy. However, look at the Tomb Raider definitive edition coming out for next gen consoles. The lighting is massively improved (more realistic) as well as the skin shaders. Games are generally designed with consoles as the main focus first, PC comes after the fact.
You're funny. Tomb Raider on PC looks vastly better than on the PS3 or 360. It's the definitive version that doesn't show much difference from the PC version on ultra settings. They redesigned Lara's face and tweaked the lighting. I haven't seen any "massively improved" lighting. It looks different, but not better. You'll see once the definitive version comes out and actual analysis is done by Digital Foundry and others.
It's actually starting to make me resent the game, as illogical as that is, the fact that EVERY effing day there are 'look at these new screens, aren't they great!?' articles. Enough is enough.
So do you resent every game that does an ad campaign? This is what you do when you develop a AAA title without a publisher.
More specifically, this is what the game community has to do to promote the game since it doesn't have a publisher. I think the community is doing a rather fine job of it, too.
No, because no other game do you see on N4G on --literally-- a daily basis with the exact same headlines saying "look at these incredible screenshots." I guess I resent the articles, which in turn is making me resent the game. I mean, I love cereal, but I don't go posting every day on facebook how ****ing amazing cereal is.
@cyguration Exactly, I should have mentioned that the community was behind the marketing. @curtis92 Yet there are ads for every other game plastered all over numerous websites. Were it not for those "look at these incredible screenshots" articles even fewer gamers would be aware of the game. Don't begrudge them for trying to promote a game with literally no marketing budget.
Project Cars: it only does screenshots.
Pretty easy to see you know nothing about the game when you say something like that. A simple 2 second google search for "project cars" proves that wrong.
Coming from the NFS:Shi(t)ft team, just curious about the final product delivering all those promises, or not.
pc games from 2011 are "next gen" compared to ps4 and xbox1 games literally a gen beyond what ps4 and xbox1 can do crysis 2 from 2011 maxed in ultra 1600p SMASHES everything on ps4 and xbox1, its a gen beyond anything they can do same with bf3 (which is why bf4 is 900p on ps4 and 720p on xbox1) they are a gen behind even 3 year old pc's
that's not how generations work.
There's another requirement on how generations work? And here I thought generations are dictated by capability and processing power.
This is very nearly, if not, photo realistic
I'd love to actually see some gameplay, or at the very least in game screenshots (driving view). This is like looking at photo modes, I want to see the actual game. Edit: Nevermind, seen some gameplay now, it's not a huge leap... But I like the grass detail.
The environments don't look as good as Drive Club..
Oooooo now this is nice
Funny thing is, while the stills looks great, can't help but notice the same graphic artifacts you find in any other old game. But at least they're not the touched up, "made in game engine", PR crap you usually get.
Next Gen has dissapointed me so far. The leap is just not big enough yet.
The one that shows the tunnel (i think it's the 14th image) looks horrible, the textures on those beams looks like something from the N64 era.
GT6 LOOKS BETTER IN MOTION.
Been grinding out screens and vids so long I will get interested when it has a firm date hope it is on steam for the community.
Lol, seriously, OMG NEXT GEN, uses easiest game type to make look realistic
I cannot wait.. My PC is so excited.
They're all starting to look very similar at a glance. Diminishing returns probably kicking in.