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3.5

Draw a Stickman: EPIC Review | Combo Caster

At the beginning of each level have access to one of the four colored pencils, each providing different powers. Interactions are restrictive and can solve the levels almost always thinking the same way. It's supposed to be a game that is pulling in the imagination, a kind of design Scribblenauts, but if we can solve an entire level to draw flames did not even seem to fire the game really misses the joke. The truth is that we have no freedom here, if we have a red pencil can make fire and nothing else. It is difficult to use our imagination with these restrictions.

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