In which Will Harrison dissects the art of telling story without telling the story, discussing how games like Dark Souls, Don't Starve, and Bioshock Infinite give exposition to the player in the forms of environmental cues and flavor text.
Dark Souls/Demon's Soul's is art on the highest level that just a few people understand.
I think that games like dark souls or don't starve are the Future. We will and want to see more like them.
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