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Techland: Dying Light’s Movement “Makes Going Back To Other Games Very Difficult”

Dylan Z of iGR writes: "We’ve seen, and know, plenty about Techland‘s upcoming title Dying Light. The free-running game mechanic, dynamic day/night cycle, and visceral melee combat make the title one of my most anticipated games of 2014. I recently had the chance to talk to Dying Light Producer, Tymon Smektala about the project at length."

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XiSasukeUchiha1432d ago

Yep Thank you for insight words there buddy

Hellsvacancy1432d ago (Edited 1432d ago )

I was looking at this awesome Star Citizen video the other day http://www.snotr.com/video/... it looks fantastic, one of the things I liked the most was how you physically see yourself doing stuff, pushing buttons etc

Then I saw the Alien Isolation gameplay, again looked awesome, this one part though in the video the player is prompted to push square in order to pick something up, the item just disappears off the table and into his inventory

I want to see less of that in future games

EBTpickle1432d ago

That's one thing that breaks immersion quite a bit

MestreRothN4G1432d ago (Edited 1432d ago )

Indeed.

And there are still devs saying they shouldn't even play other games to avoid contaminating their creativity, or something like that.

The thing is: After playing the each time more open games, even Metro Last Light made me dislike all the invisible walls present everywhere.

So, while no game will be perfect and we have to take them for what they are, there's some truth in telling we get to like freedom and it's hard to be very limited again.

Something like moving from the parent's house and having to return later? I mean, no one will beat the food, but having to discuss to play that release game until 5 am? Really?

STK0261432d ago

And all the bugs in Dead Island made it very difficult for me to come back from other games to Dead Island.

Dying Light seems to be a very ambitious project, but I hope they have the ability to pull it off accordingly.

hankmoody1432d ago

I think its fair to say they've learned from their mistakes and Dying Light will be a lot more polished than Dead Island was.

Link_26661432d ago

A lot of people seem to be having a tough time with this one; they see another promising-looking zombie game from the same developer as Dead Island and think "I won't be fooled again."

That being said, keep in mind a few things. Firstly, most of what we really got pre-release of Dead Island was animations that used the game engine but didn't really have much to do with Dead Island itself. With Dying Light, we've actually got some gameplay demos with substance. Secondly, Dead Island spent a good 5 - 6 years in development h***. It saw the hands of 3 or 4 different development companies before TechLand acquired the rights to it. At that point, gamers were biting their nails to get their hands on it, so I think the developers felt rushed in that sense.

Now, I think TL is using Dying Light as a medium to prove themselves. It looks promising, so I guess we'll see soon enough.

georgenancy1432d ago

the animations from this game look like the've been ripped from mirror's edge
Another thing it looks like dead island which was a rather disappointing game.I think they didn't want to call it dead island 2 due to the fact that dead island is considered a mediocre franchise hence they didn't want to risk getting bad reviews and horrible sales

GadgetGooch1432d ago

Obviously its gonna "look" like dead island as its developed by the same team, has zombies and is set in a tropical place by that doesnt mean it will be like dead island.

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