Big things are stirring at Media Molecule. With a team of just 25 and a borrowed staff of testers and a stable of eager gamers (and media), LittleBigPlanet is rapidly becoming the darling of Sony's eye. Numerous times throughout the PlayStation Day presentations, the game was focussed on for its creativity and pure gameplay – and rightly so.
The latest build picks up where the Tokyo Game Show build left off, demonstrating improvements to all areas of the game. According to technical director Alex Evans, when he looks at the game however, all he can see these days is things to do, things to refine and things to fix. Maybe that's fair enough then; with a delay now official (don't expect to be playing this until October), Alex's small team can focus on refining the controls, interface and physics engine even further.
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