GameSpot says "The lower challenge level here definitely has its advantages. For starters, you're less likely to give up in frustration before you've had a chance to enjoy the interesting plot, which has some genuinely touching moments.
"The redundancy in the dialog is mirrored in some of the missions that you embark on. Almost every mission involves rescuing a stranded Pokemon or arresting an outlaw Pokemon. There are some item and escort requests, but they all play out in much the same way: delving into a dungeon and going through generic, randomly generated floors until you find the object of your search. Even the story-based missions play out in this way, with the one difference being that the dungeons during these experiences are much longer, provide a few save points in-between floors, and are often capped off with a boss battle.
"At least dying in this game doesn't set you back and have you feeling like a newborn every time. But even if you do kick the bucket, you can ask to be rescued from mission dungeons by another player, though it's worth mentioning that this option isn't available in some of the story-driven levels. For a rescue to work, you'll need for a potential rescuer to have visited the same dungeon and floor on which you've expired. Calling for help is as simple as choosing to request a rescue after fainting, then going to the appropriate menu in the title screen before logging into the Nintendo Wi-Fi Connection, and sending a text message along with your rescue request. (Alternately, you can do this by using the wireless communication between two Nintendo DS systems, or with a cumbersome 54-character password.) However, Chunsoft has one-upped its previous Wi-Fi efforts: Not only can you now send jobs that you've accepted to a friend with the Nintendo Wi-Fi connection, but you can also send rescue requests to someone's e-mail address or mobile phone. In the absence of knowing when your friends will actually be playing the game, this is a great boon if you just need a quick pick-me-up.
Craig Hasselback writes: "This week's cosplay babe of the week was a toughy. She's associated with one of the most popular video game franchises in the history of gaming, but more for the merchandising and cartoons than being a gym leader in red and blue. The moment we see Misty, we instantly say "gotta catch 'em all".
So of course this week's cosplay babe of the week is the cute and adorable Misty from the world of Pokemon - the unimaginably popular video game franchise from Nintendo that started on the Game Boy and has graced every piece of Nintendo hardware since, as well as spawned countless pieces of collectible merchandise, cartoons, movies and more. Pokemon shows the influence that a game can have on the public and the staying power as well. "
WHOA!!! Misty never had knockers like that. lol Sorry if I offended anyone, but that err "stand out". Like she's smuggling a couple Pokeballs in there. HA!
all of us in college are getting back in the pokemon craze with hgss and we talked about how we missed the old series.
and a course misty, Ann Chovy.
I hope the guys at GoFanboys are allowed to publish the photos. It doesn't look like that they have done all the photos by themselves.
AusGamers:
It's not hard to fathom why this genre lurks on the fringes. Something is missing from this game, and that something is meaning. Purpose. There is scant depth to the tactics, and while the repetitive act of sweeping through dungeons is mildly compulsive, this just can't compete with the majesty of the latest Zelda game, which also recently arrived in stores. A little too simplistic for its own good, Pokémon Mystery Dungeon: Explorers of Sky is a game for the very young ? gamers barely aware of what they're doing. For a more rewarding dungeon-crawling epic, Spirit Tracks is a better bet.
Don't be fooled by the Pokemon name. As one of the pricier DS games on the market, you would expect something that, frankly, lives up to that price tag (not to mention the legacy of the franchise). Pokemon Mystery Dungeon: Explorers of Sky feels more like a close-out bargain game that was just discovered in a dusty corner of the warehouse than a brand-new, full-fledged title.
They've definitely run out of names.