Whether it was Sonic Xtreme, Agartha, or Starcraft Ghost, gamers have all felt the merciless sting of the publisher's axe. Making a game is a long and difficult process, and a lot can go wrong along the way. Licenses change hands, systems rise and fall, and sometimes developers bite off more than they can chew. Most of the time, these games are aborted long before they're ever playable from beginning to end, or they get retooled into an entirely new project to live again on some other system.
But then there are those games that make it to the beta phase or even go gold, waiting just to be pressed and shipped to the public, only to be buried, forever gone from the public view. These are the greatest heartbreaks, not only for gamers but for the individuals that poured so much hard work into these games that would never see the light of day. IGN Retro would like to salute these originals that were taken moments too soon.
These are just some of the games that were shot down after they were playable from beginning to end. In part two, IGN will pick up where they left off, after the end of the 16-bit era.