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GamerZines | Gran Turismo 6 Review - 'The Good, The Bad, and The Speedy'

GamerZines writes:

Gran Turismo 5 was a turgid mess of poorly designed menus, stale AI and a dull as dishwater handling model. The whole experience felt flat and stale, and the career seemed needlessly padded out at the lowest levels, keeping the really exciting GT-calibre machines away from players for much longer than needed.

Thankfully Polyphony Digital's inevitable sequel solves all those issues; menus are much easier to navigate, career progress and credit accumulation feels fairer, load times are slimmed down and most crucially of all the handling model (regardless of which car you drive) feels exciting, nuanced and accommodates enough of a margin for players to feel and push the boundaries of what a vehicle is capable of.

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