80°
Submitted by BIoodmask 2546d ago | interview

Interview: Edward Huang Talks Wonderland Online

When Wonderland Online is first launched, the massively multiplayer online title is reminiscent of the throwback games that were so simple in design as to attract a wide range of players. True, those titles were not for the hardcore players, but they had charm nonetheless and because they did not have much of a learning curve, they were simple to jump in and have success at the start.

The same can be said for Wonderland, but what seems simple masks a game that is a bit deeper than expected. The game sports a two-dimensional look, though the camera is set at an isometric vantage point, with sprite-like characters running about a world that is lush, colorful and home to a variety of imaginative characters. But continue on the journey and you will find a game that has a robust crafting system and a wide variety of quests.

GameZone got a taste of the game and wanted to know a bit more, so they got in touch with Edwin Huang, the product manager for Wonderland, who answered our questions. (PC, Wonderland Online)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Let's Play - Drawful Part 4

7m ago - Special guests Griffon and Linda return for an "All Thumbs" match in this episode of Drawful! | Culture
20°

New Friend Discovery feature lets you find IRL friends in League of Legends

14m ago - Riot has introduced a new Friend Discovery feature to League of Legends, letting you import your... | PC
Ad

Visit CGMagazine: The Culture of Games

Now - CGM is for the mature audience of comics and games that wants more out of their media than just a review score. | Promoted post
30°

Front Towards Gamer -- GTA V Review (PC)

41m ago - Sam Eskenazi writes "Grand Theft Auto V is a thoroughly packed game; both its story and GTA Onlin... | PC
40°

Daybreak wakes up to life after Sony

41m ago - Ex-SOE execs discuss rebranding, recent turnover, free-to-play on consoles and the move to Xbox,... | Industry
40°

Nintendo Needs To Stop Trying To Make The Ultimate Zelda

41m ago - NE: "The upcoming Zelda is going to be unbelievably huge. The sheer size of the world and map Nin... | Wii U