snippets from playstaion official magazine's preview of MGS4
Call it the circle of life, PS3 style. On June 12, one of gaming's most beloved franchisees comes to a conclusion in what's arguably the most ambitious console game so far. Yet on the very same day-a day of brilliant ending-the Playstation 3 will come of age.
Through platform demonstrations in the battle for next gen mindshare, MGS4 has become the poster child for PS3 potential. But with such high hopes from so many parties, could one game really live up to all of the lofty expectations
The answer, simply put, is YES.
The very opening cutscene demonstrates high end, modern cinematic style that prevails to the end. The attention to visual detail in every character, environment and effect is simply mesmerizing- even the desert fatigues are astoundingly realistic. This Middle Eastern environment teems with realistic details that could have been culled from CNN's coverage of the war in Iraq.
At its heart, MGS4 is a simple story about saving the world from the one main bad guy intent on destroying it. It's weaving; winding exposition explains snake's Werner syndrome symptom as well as the various other unanswered questions from the past games
Watching characters move with astonishing realism, execute tactical maneuvers against your position and work together as military personnel should is simply stunning.
Its all part of the balancing act that MGS4 seems to have nailed- an elegant balance that will also affect millions of gamers when the conclusion of the key franchisee will also signal the beginning of a new era for PS3
have merely scratched the surface of what you'll get to experience in the full game. So much is still unsaid, unrevealed, that you shouldn't think that you know every detail of what to expect come june 12.