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Submitted by Whatsupdog 472d ago | news

Batman: Arkham Origins gets new story DLC in 2014

LGN: "After teasing us with various images the past weeks, Warner Bros have finally confirmed that their special announcement is that Batman: Arkham Origins will be getting new story-based DLC this year." (Batman: Arkham Origins, PC, PS3, Wii U, Xbox 360)

AltairvsEzio  +   473d ago
That's awesome
Whatsupdog  +   473d ago
Was hoping for news about a new game :-(
Lighter9  +   472d ago
Yeah, Rocksteady's new next-gen sequel to Arkham City.
Murad  +   472d ago
Rocksteady I thought said they were going to release a game in 2015?
kalebninja  +   472d ago
if its not with batgirl idc
bigboss1990  +   472d ago
They make you pay for a story that should have. Have included anyway, I don't think this is worth £70 + boring hope rockstaidy come back with a sequel and stop these bastards making money of the brilliant arkham games :-\
KonsoruMasuta  +   472d ago
Rocksteady released story based DLC too. Harley Quinn's revenge was released for Arkham City.

Anyways, it sounds like they're still working on it. It doesn't seem like it was finished before the game was released and they purposely held it back to release it as DLC.
Whatsupdog  +   472d ago
What we need is

Related image(s)
awi5951  +   472d ago
I dont trust any of these games because their updates corrupt your game saves and they wont do anything for you.
Unztayble  +   472d ago
This game ticked me off. I just don't find as responsive as Arkham City was. In Arkham City I was able to string a combo of 50 easily. In this one they've done something to the formula which makes countering more difficult. But not because the game is harder but because it is cheaper and as well developed as AC.

And I hate using those shock gloves too because they are way too cheap. I know that if I did I can get a combo of 100 in no time without worrying about skill. The main reasons why my combos are disturbed is because of the "ground and pound" move being unresponsive in a lot of cases and the enemies punching me from across the room.

The regular thug enemies have this lock-on system where they can be at the other end of a room and if they're in the middle of an attack on batman they will literally glide towards the player and break my combo chain. Arkham City had this too but only from a certain distance.

Then the ground and pound makes me almost hesitant to use it seeing as it is unresponsive depending on enemy location. If there's an object or something nearby the move will refuse to activate. In AC those enemies would be repositioned in a way where the move would be able to execute.

I stopped playing Arkham Origins because they ruined the best part of this game, the combat. They made it cheaper. It is not based on skill anymore but instead on using the shock gloves.
wannabe gamer  +   472d ago
Awesome news!!! I just hope it isnt really short, that would be a huge letdown if you can beat it in 2-4 hours without trying to go fast. i like to soak in my games and not just speed thru them as quick as possible.

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