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Submitted by john2 199d ago | screenshot

Metro: Last Light - SweetFX vs Vanilla Comparison

DSOGaming writes: "For Metro: Last Light, we decided to use minimal levels of sharpening. While we wanted to improve the in-game image fidelity, we also wanted to avoid any plastic look (a side-effect that can be caused when you're sharpening the image). Furthermore, we tweaked the game's contrast, raised a bit midtones, adjusted saturation and brighten up shadows (in order to counter the additional darkness that would be caused by our contrast tweaks)." (Metro: Last Light, PC)

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