Candace Savino writes:
''Strategy RPGs aren't exactly rare on the DS -- some people might even argue that the genre is too plentiful on Nintendo's handheld (though this writer would beg to differ). Regardless, it's always nice to see something refreshing in an SRPG, which is why I was looking forward to playing Rondo of Swords. Having heard of its unique gameplay system, I wanted to see if this title would force me to think differently and not rely on strategies I was used to.
At the same time, though, I was a bit apprehensive. While change can be a good thing if it's implemented correctly, it can often feel forced if it's not. Moreover, one reason that strategy games don't differ at their core is because the formula works. Can throwing away such tried-and-true methods really lead to an enjoyable game? Just mosey on past the break to find out!''