Here's a comparison between several screenshots of the upcoming PS4 version of Final Fantasy XIV, and the same elements in the PC Version of the game at the highest setting and 1080p resolution.
Today, during a pane at PAX East, Square Enix announced the release date of the next expansion Dawntrail, on top of the editions and more.
The MMORPG will arrive on Xbox consoles on 21st March following its open beta, with Square Enix releasing further details on the launch in a new Lodestone blog post.
Not only is Game Pass required to play the game in full, but FFXIV Coins will be required to make purchases - a new currency not used on PC or PlayStation.
What's even the point if they're doing everything possible to convince people NOT to play?
Bad idea. Kind of at the point its almost like a repeat of FFXI on the 360 with it requiring Gold to play.
Greed greed nothing but greed. Anyone who willingly plays 14 on Xbox is a bona fide sucker.
Kotaku writes: "That’s thanks to a series of announcements from Square Enix about exclusive features and play requirements, the latest being a new currency called FFXIV Coins."
Whoa... almost identical to the highest PC settings, yet still 1080p native. I really can't believe it. Obviously the PC version has better textures and stuff, but damn.
Props to SE for there skills in graphical fidelity and of course Mark Cerny.
Can't wait to play this!
EDIT: Why the disagrees guys?
I could nitpick about the shading and the detail, but I'm not gonna. It still looks good on both platforms. Shame about the gameplay, though...
You can see some loss of texture quality in the PS4 version but man does it look impressive!
Texturing, shadows, water, foliage all looks better on PC.
The edges also look crisper due to better AA.
It also probably runs at a higher frame rate and can run at higher resolutions.
Not exactly a good comparison as these devs are not pushing the PC, the real comparison will be the Witcher 3.
Looks dam good for an MMO. DC Universe online also looks very nice on the PS4