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Killzone: Shadow Fall Review - The Digital Fix

How fitting that a series renowned for pushing the graphical envelope should herald the arrival of the PlayStation 4 with a jaw-dropping display of lighting, particle effects and skyboxes. Launch games often fall into two distinct groups. New IP have a better chance at launch to gain a foothold in sales thanks to a significantly smaller library of titles as competition. Then there are the established franchises, old-hands returning to convince buyers that this shiny new console really is light-years ahead of that clunky older model. If they happen to come from the makers of the console itself they may even become mascots of the hardware, inextricably linked to the lump of wires and plastic for decades to come. While Halo has always been Microsoft’s go-to system seller, Killzone hasn’t quite matched the Halo-killer posturing with which it was once marketed. With Sony’s first-party line-up culled back to the age-gated pair of Killzone or Knack, a lot rested on Guerrilla Games’ shoulde...

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