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Impressions: Starbound | oprainfall

oprainfall's Tyler Lubben writes:

"It was a harrowing wait. First, it was a Summer 2013 release, then that faded off into Fall 2013. By December, I didn’t think we’d be seeing a 2013 release at all. Just as hope faded, though, news of an open beta on December 4 broke, and I jumped at the chance to finally try the game out for myself. What follows is a brief account of my first few days with the game, and my thoughts on whether it lives up to the hype."

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operationrainfall.com
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Dev Diary #13: Adam Riches (Chucklefish)

The latest episode of Dev Diary is a chat with Adam Riches from Chucklefish studios about his work on Wargroove, Starbound and more.

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player2.net.au
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Starbound Review

Terraria was a smash hit selling ten million units and still growing, and not only showing that Re-Logic was a force to be reckoned with but it also showed that Minecraft did not have to be the only building game. Rather than going for a straight clone of Minecraft, Terraria moved to a 2D adventure game, that had a wealth of combat, and bosses as well as a more meaningful progression than Minecraft. Overall, Terraria was an impressive game.

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kinglink-reviews.com
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The Cozy Co-op Ep5: Starbound

The Cozy Co-op is a podcast where a games journalist and a creative writer talk about video games! Join us every Friday morning for the latest episodes. This time, Branden and Justine talk about Chucklefish Games, and their space faring sandbox game, Starbound.

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thelizardrock.com