Revenues generated by US consumers on and in games will amount to $20.5bn this year. Approximately $6.4bn or 31% can be attributed to retail sales of new boxed games and another 4% to the retail margin on sales of pre-owned games. The majority of revenues, 65% or $13.3bn, is generated digitally through gaming on consoles, PCs, smartphones and tablets.
Compared to 2012, new and pre-owned game retail sales is expected to be down 10%, a significant improvement compared to the 21% decline in 2012. Growth of digital game spending was slightly over 10%, resulting in a modest year-on-year growth of 2% for the total US games market. Revenue figures include retail margin but do not include tax and consumer-to-consumer trading.