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Submitted by Rashid Sayed 119d ago | news

Project CARS Targeting 1080p/60fps on PS4 & Xbox One But Won't Compromise Awesome Racing Stuff

"Slightly Mad Studios' Project CARS has been garnering its fair share of attention ever since the decision was made to also release it for next gen consoles." (Project CARS, PS4, Xbox One)

zeal0us  +   119d ago
Sweet, I hope this game turns out great.
Lukas_Japonicus  +   119d ago
Wow, 1080 @ 60fps would be great. I knew they would be aiming for 60fps but i wasn't too sure on 1080p too, let's hope they hit that target.

@Slavish

True dat, true dat.
#1.1 (Edited 119d ago ) | Agree(10) | Disagree(0) | Report | Reply
SlavisH2  +   119d ago
They dont have to worry about rushing to make launch like other devs so i expect quality to increase alot.
Callediceman  +   119d ago
@slavish, i totally agree as of this moment im literally playing Project Battlefield 4. maybe when they complete project cars they will name it Finished cars as a lil message to some devs. lol
GrizzliS1987  +   118d ago
all these casuals, with their fps and res and blah blah. noone ever questions the physics and what they might turn out, how the cars will handle under and over steering, etc.

Goes to show how much value all your opinions carry.

Which is exactly why there are even comparisons of forza to gt and etc etc. None of these games but maybe 2 or 3 on PC can match the physics GT brings.

Keep the rest of arcade sims out of this, and other than the pretty pics project cars brings, im yet to see full fledged proof that the cars handle correctly, and until then, you can keep discussing your pointless frames and resolutions
Callediceman  +   118d ago
GrizzliS1987 i will comment on the physics etc when i actually have that information in hand.. we are commenting on the article which states they are gunna try to get it to run 60 fps 1080p nothing more nothing less.. since the only real way to judge phsyics is to play the game i will not go on some spiteful tirade about those who havnt asked those questions. and since i cant tell anything about physics with a (pretty)picture i will hold back any judgment until I play the game.
Moncole  +   119d ago
They should focus on framrate before resolution.
MidnytRain  +   119d ago
From the benchmarks I saw this game isn't very demanding. Though, 60fps is double 30fps, so if this game is taxing at all then some corners will be cut. Looks like some devs will be opting for frame rate > graphics this gen.
AngelicIceDiamond  +   118d ago
Isn't that the point of next gen though? 60 frames 1080P with out sacrificing anything?

Either way this is great.

Metal gear 60frames http://n4g.com/news/1358686...

Dying light achieving 1080P 60 frames http://n4g.com/news/1409402...

Next gen is looking good so far.
GDDR6_2014  +   118d ago
Sorry to disappoint you

Infamous second son 30 FPS
Watch dogs 30 FPS
Tomb raider "definitive edition" 30 FPS
Ac4 30 FPS
Need for speed rivals 30 FPS
Aery  +   118d ago
Can't disagree more with your attitude ...
#4.1.1 (Edited 118d ago ) | Agree(3) | Disagree(5) | Report
JackVagina  +   118d ago
Yet they all still look and run great and are very much playable.
MidnytRain  +   118d ago
There has to be compromise. You are unlikely to have stellar graphical effects, high resolutions, AND high frame rates. In fact, 9/10 times, you only get two of those three things unless you have some serious hardware.
#4.2 (Edited 118d ago ) | Agree(1) | Disagree(0) | Report | Reply
H0RSE  +   118d ago
It's like the triangle for choosing cycling gear - light, durable, cheap.

Pick 2, because you can't have all 3.
mike32UK  +   118d ago
There is no such thing as unlimited power, everything has limits
frostypants  +   118d ago
Every decision requires sacrifice somewhere. If you run at a certain resolution and framerate, you will not be able to hit the same level of detail and effects that you could otherwise hit at lower res/framerate. Simple logic.

It's not like these systems or even high end PCs set some magical floor where the laws of processing bandwidth cease to apply.
christocolus  +   118d ago
Nice...
vallentiin  +   118d ago
haters gonna hate.
its going to be interesting to see how much better the ps4 version is going to look if they both target 1080/60fps since the ps4 is more powerful.
i don't think the devs behind project cars is going to gimp the ps4 version
bornsinner  +   118d ago
it will look the same... you should've bought a pc if you actually want to see some noticeable differences.
vallentiin  +   117d ago
to bad 4 me that i already got a gaming PC. but i like playing on consoles more.
quenomamen  +   118d ago
Aiming for it and getting are two different things
wishingW3L  +   118d ago
this game is not only targeting way too many consoles at the same time but its budget is not even half of Gran Turismo's. Project Cars will most likely end up as a flop.
TristanPR77  +   118d ago
They will surely have no problems with the PS4. The problem will be with the xbone when they have to decide to sacrifice quality in order to make the game run smoothly.
jessupj  +   118d ago
As long as they take advantage of the PS4 hardware and it's not limited for parity's sake I'll be happy.
#10 (Edited 118d ago ) | Agree(0) | Disagree(1) | Report | Reply

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