Electronic Arts and Ghost Games have released a new update for Need For Speed: Rivals that is supposedly addressing its performance and frame rate issues.
Its not just the 30fps cap that can be corrected. However not supporting Steering wheels is absurd.
The update hasn't fixed any major issues you still cannot play the game with a HDMI plugged into your graphics card meaning you cannot play the game on your TV. Something that should be fixed I cannot even play the game I friggin paid for until they fix that unless through my 22" monitor. Much prefer my 42" TV.
I play the game on my TV through HDMI. I do have a monitor plugged in too though, maybe that will work for you
I play on my 32" hdtv with a x360 gamepad, however as a second screen my monitor is plugged (showing only desktop wallpaper)
its a arcade racer, a steering wheel is pointless.
*Has never seen the inside of an arcade*
The cap cannot be removed because SOMEHOW the devs made it linked into the speed of the game itself. Increasing the fps increases the game speed.
There's already an unofficial fix for it so yes it can be removed.
This game is trash. As if they screwed up this hard. Another EA product that gets hurried out the door far too quickly.
Hardly trash, its better than the last two games (Most Wanted and Run). Visuals are stunning and this is currently the best looking arcade racer. The only downside is the 30 FPS which didn't hinder me from getting past the Racer career, now on to the Pursuit career. If they can get a 60 FPS patch out then great, otherwise the game runs fluid and that's the most i want from a game. P.S PC Gamer here!
I've actually got it on PC. It looks great. I've just really anal about my FPS more so than visuals
watched "THE RUN" last night on youtube RIVALS nothing more than re-berth of "The Run" with UP-GRADE graphic.
Actually i would argue its alot mo0re like Hot Pursuit (2010). The Run is more of linear race across the country like an old scholl racer, that basically goes from one stage to another. Rivals/Hot Pursuit is more of a open world game where you drive around looking for things to do (just like Burnout, Most Wanted, and Hot Pursuit)
Somebody fill me in... They capped it because the console version is at 30fps?
there is apparently an online feature(autolog) that only works on 30fps across all platforms.
Got it, thx
It means additional programming for PC, which is too expensive obviously.
The game probably has terrible jittering at higher than 30fps
Welcome to the MS's game lauch parity policy.
Some games just don't work correctly at higher frame rates. Framerate caps were common even before "consolitus"
Dead Space games are a testament to that. High framerate (like 100+) screws up the physics, bodies start flapping around like they're having a seizure and a jet engine up their butt holes. I've tried unlocking the framerate in Rivals, they found a workaround which is basically capping the framerate to whatever you wish. The downside is, anything less than that, game slows down. An HD7850 can do 40-60 on Ultra in Rivals. Cap it at 60 and you'll be having some problems, cap it at 40 and it's okay but not terribly different from 30.
And Developers wonder why Piracy is a big thing on PC when they give it unfinished broken games which are not even built around the platform. Such laziness, It is as if they literally copy and paste it for PC then distribute it.... I am actually glad torrents exist so I can demo these ported games because slimy developers and publishers won't release an official demo because they KNOW the game is effectively broken. That is the worst thing about it.
Took the words right out of my mouth.
That's not why people pirate the games, come on, its because they want the game for free. Let's be real here.
Speak for yourself
"Speak for yourself", right.
Dude, more people actually pirate before buying anything just to try it (and in my opinion it should be legal to know what you're buying if the developer didn't provide a representative demo) than they pirate instead of buying. Statistically proven fact.
EA are still a disgrace and probably always will be. It's a shame so many devs are in bed with them now.
Ive tried and just CAN NOT do well on ANY race game using a controller
??? it is EASY using a controller on any racing game dude. except for criterions NFS and ghost games rivals. im used to having right analog as gas and break and left analog stick for steering. Criterion/ghost games has it left analog stick for steering and R1 for gas that is crazy
And that's what makes it bad!? Really? It's an arcade racer, you don't even have to be gentle on the throttle. I play a LOT of simulators with my G25 (rFactor, iRacing, GTR 2, etc) and I DO know the importance of analog inputs... with no driving aids, you can't drive without a proper wheel / pedals. But in these arcade racers!? Do you ever feel you need more than 2 buttons to accel / brake !? Then you're probably doing it wrong ;) Just tap the brake to start drifting and full throttle every time. But now on PS4 (Xbox One too?) they even use the R2 / L2 analogs, so your problem is solved. I think the game it's pretty fun... Perhaps a big rehash of the last 2 games, but as I didn't play them, I'm OK with it. I understand people's frustration if they did play the others and were expecting something very different.
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