60°
Submitted by s8anicslayer 127d ago | review

Fighter Within Review: A Useless, Broken Experience | GameInformer

GI - "I’ve had a chance to review many games over the years that were varying shades of broken. I’ve encountered countless freezes, buggy updates, and mindless AI. As unforgivably awful as some of these games have been, at least I can say that I’ve always been able to accurately make menu selections in them. Your greatest opponent in Fighter Within is the Kinect motion recognition, which makes a task as simple as choosing “continue” or “quit” an ordeal." (Fighter Within, Xbox One) 1/10

Pintheshadows  +   127d ago
Ha! This review is a real mauling of this game.
princejb134  +   127d ago
seems like kinect will keep on failing
hopefully a few years from now they'll make a game thats worth using the kinect on
edonus  +   127d ago
Being an avid kinect gamer I have learned you cant trust any reviews given on kinect games.

The only reason I am not getting this game is because there is no online VS mode.

Here is a little advice about looking at review for kinect games (or any game in general). If the reviewer cant even master the menu system..... they have no business reviewing the game.

The menu is the most basic part of the game and what its going to be they all work or you couldnt ever play the game. If a person hasnt even taken the time to master the most simple of navigation features and is anything less than completely and quickly efficient with the menu they are not qualified to tell you about the game.

Thats like letting a electrician rewire your house but he couldnt change the batteries in a flash light.

Kinect in BF4 is pretty cool as far as games go and Kinect Sports Rivals is going to be a blast. I already wish they had more tracks in the demo.
rainslacker  +   126d ago
@Edonus

You don't have to trust the review, but you should at least read it. The menu wasn't his major beef with the game, although it didn't help matters. Here's some interesting snippets that verify that this game is exactly what I said to you it would be months ago.

" It fails to operate on any level, and the content isn’t deep enough to be fun even if everything worked". I said it looks like a mediocre game with bad game mechanics.

" it’s a whole lot of flailing at your television as you watch your character perform approximately zero of the things you want him to"...pretty much told you this same thing. It's not 1 to 1 motion gaming as you often suggested.

"At one point, I stopped flailing mid-match in order to take some notes. As I stood perfectly still and typed on my phone about how awful this game is, my character continued to attack my opponent without any intended input from me"

Have to admit, I didn't call this one. Apparently it calls on the Drivatar method of just playing the game for you.

"Your greatest opponent in Fighter Within is the Kinect motion recognition, which makes a task as simple as choosing “continue” or “quit” an ordeal"...I said that Kinect doesn't really enhance gaming because devs aren't fussed enough to even try.

Anyhow, this insistance of yours to just blame the person who "doesn't know how to use Kinect" is flawed in every way possible. Kinect is supposed to make gaming easier and enhance the experience. That is what MS has been selling it as from day one. But in this case it does the complete opposite, and you can't honestly say that a reviewer from Game Informer(You know the GameStop monthly publication) doesn't understand game mechanics enough to figure out what is supposed to be simple.

Anyhow, your reason for not getting the game is valid enough. However, that doesn't mean you have to excuse all the other flaws with the game to try and justify Kinect.

Oh. And I told you so.
rainslacker  +   127d ago
Where's edonus? I'm sure he'll explain how the reviewer isn't an expert on Kinect and that's why he found the game unplayable.

Plus I want to tell him "I told you so", in reference to this game is going to be shovelware of the worst possible kind.

This can't even be chalked up to a trolling review. This is game informer. They give crappy games good ratings all the time.
#1.2 (Edited 127d ago ) | Agree(1) | Disagree(0) | Report | Reply
Pintheshadows  +   126d ago
He is above you!
Volkama  +   126d ago
The sad thing is I'm not sure the menu problems are the dev's fault. I haven't played fighter within, but it sounds like it uses the same navigation gestures as the One OS, and frankly it is absolutely terrible.

Kinect can do great tracking, but the whole 'push your palm forward to press button' scheme simply does not work.

I think MS struggle to get an intuitive gesture interface because the Kinect doesn't know where the TV is. It could see a person pointing, but it doesn't have a clue what they're pointing at.

The current gestures seem rushed in, I assume there were some last minute problems with the swiping that was used in their demonstrations.

Voice and controller navigation are thankfully good, but it'd be nice if they sort the gesture stuff too.

None of that excuses the rest of the gameplay, but I'm sure the menus don't help with the initial impressions.
ELCUCO  +   127d ago | Funny
Xbox One/10
bradleejones  +   127d ago
Ok, thats pretty funny.... :)
This the reason to pay $100 more? Kinect will always suk for real games. Makes a good mic though.

@GrandpaSnake

WHen did they every advertise kinect being good for games? Mostly for voice commands and heart rate.
example..
http://youtu.be/HO5imsViKp0...
#2.2 (Edited 127d ago ) | Agree(2) | Disagree(2) | Report | Reply
GrandpaSnake  +   127d ago
My x1 seems weird i love every inch of that thing but im starting to feel jacked, why are the kinect games so bad? why are some of the most anticipated tittles for x1 not include kinect integration? wtf
Pintheshadows  +   127d ago
I think part of the problem is at the moment no developer is sitting down and truly discussing how they could utilise the Kinect 2.0 at the development stage. I got that impression with the first iteration. All of its intergration into games feels like an afterthought.

The Kinect games themselves, I am not sure, but they have to get better at some point. They have to. Otherwise, bar being a novel way to get round menus the Kinect is a good piece of tech in entirely the wrong place.

I don't think motion controls are the future of gaming. I just hope MS realises that quickly and removes it. If they do that and sell the console at a lower price, I would honestly buy one in a heartbeat. I really want to see what Quantum Break is all about.
TheDarpaChief  +   127d ago
quantum break does look very well done in all honesty. Graphics are....oddly unique if that makes sense
DanielGearSolid  +   127d ago
Man...
NatureOfLogic  +   127d ago
Ouch! The game is a disaster. Give me knack please.

I really doubt It deserved a 1/10 though. Maybe that's pushing it a bit, even for a half way broken game.
#5 (Edited 127d ago ) | Agree(4) | Disagree(1) | Report | Reply
Ashunderfire86  +   127d ago
dude its seriously that bad! The worst reviewed game in years! It actually almost beat Superman 64 for being the worst game ever made on metacritic, which is 25 out of 100.

http://www.metacritic.com/g...
KonsoruMasuta  +   127d ago
Come on, Microsoft! forget the fighting games! You want to show me Kinect's worth? Make an interactive Adult-only eroge! I'll buy 10 copies myself!
#6 (Edited 127d ago ) | Agree(0) | Disagree(2) | Report | Reply
TheDarpaChief  +   127d ago
Oh well its one game. Hopefully they all dont end up blowing
MajorMayhem70  +   127d ago
The system is not even a month old. Give developers sometime.
Pintheshadows  +   127d ago
They have already had time with Kinect. What did they come up with? Sonic Riders and Star Wars Kinect. I wish motion controls would just die. Imagine the games MS could have made if they'd focused that money on actual game development.
sashimi  +   127d ago
Kinect has been around the block since the 360...its nothing new just an improvement. If they still have no idea how and what games to make for it than clearly its a waste of time. MS is free to spend whatever resources they deem necessary to support kinect but please don't waste 3rd party resources on useless implementation.
rainslacker  +   127d ago
This is a sequel to a 360 game who's name escapes me at the moment. It was pretty bad as well.

How anyone thought this could be even a decent game from the demos shown is beyond me. I've always said it's not worth defending the crap to justify what could possibly be, because it makes it so the developers don't have to try harder. There's nothing wrong with criticism. There is something wrong with blind acceptance.
MajorMayhem70  +   118d ago
My bad, a room full of X1 experts that bought the X1 on day one. Pissed cause they should have bought the PS4... (Sarcasm)
InTheLab  +   127d ago
Kinect 2.0 picking up right where Kinect left off.

Again, this is why I refuse to buy an X1. A mandatory broken overpriced camera.

The games don't work. The voice commands barely work. MS should have moved on.
OttoniBastos  +   127d ago
And Kinect is mandatory because "will improve the gamming experience"....
MajorMayhem70  +   118d ago
It's funny that the ones that don't have an X1 seem to be experts of the X1. Classic... Case of retardation.

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