Polyphony Digital’s Kazunori Yamauchi, producer of Gran Turismo 6, has provided a comparison between the processing power of the PS3 and PS4.
...put in that extra hard work anyway and make GT7 something really special
I stop playing gt since gt3 they are all the same no innovation just graphics so here's hope for gt7
I would've agreed, had you spoken about another franchise that wasn't in this genre, I mean, how much innovation can you get from a driving simulator? That's not saying improvements can't be made, though, but don't expect game changing innovations from this genre any time soon.
@ Pygmelion The dravatar thing Forza 5 uses is quite innovative. It's surprising good. You feel like you are racing other human ai and not bots. For me that's an innovation but agree there isn't a lot of scope in a driving game.
@Animal Mutha 76 I have to agree with you on dravatar. For me it has really changed the look and feel of sp on Forza 5 and I'm loving it being a challenge now even with the slower class cars and I hope more games start to look at this type of Ai this new generation as it can really change the way we play games. I'm missing out on gt6 as I've now sold my ps3 as have a back log of wiiu games as well as Xbox one games to get through but I look forward to seeing what pd can do with gt7 and I do hope they change a few things with the sp side as it did feel a bit dated in gt5. Hope that who ever has gt6 is loving it though as from the videos I've seen it looks like they have fixed the issues in 5.
maybe GT has achieved "realness" by GT3? how can GT get more real, then? real or ultra real handling, physics, or graphics?
Drivatars are just AI.
The problem was GT6 just wasn't needed on PS3. They should have focused their efforts on making GT6 a launch window game for PS4 to compete with Forza. Now you see a once proud franchise with poor review scores and horrendous sales figures. I'll probably get some disagrees here from the die hard GT fans, but even they must agree this was a wasted effort from PD.
I agree GT3 was the last amazing one in the series , hated 4 and 5 , especially after playing forza which is much better IMO , never played gt6 and don't plan on it as I have a ps4. Honestly what would be a big improvement for GT7 would be customization or engine swaps , body kits, custom decals and paint like forza and it would be a home run , that was one of the main reasons I preferred forza or gt
@qu1ckset Well Gt usually goes for content and focuses on racing instead of "body kits, decals and paint". I mean i would much rather have upwards of 70+ plus tracks and 750+ cars and have weather and day and night time cycle, then to have 14 tracks and 200+ cars with no weather and just have baked lighting and to have "body kits, decals and paint". Which does nothing for the game really.
Mmm, processing power
I can't wait to see what he and polyphony do on the ps4 because they did an amazing job on the PS3. Loving GT6
They will have 85% of the game at the same quality as GT4(in HD of course) and then 15% next gen stuff. They need to completely overhaul the sounds of cars and Ai Imo. At the moment the sounds are dreadful and the Ai is only adequet. They don't need to even bother with physics or car handling anymore as far as im concerned, they've had that spot on since GT5
what's to love on gt6 that you haven't play before? the moon kart? lol
So you're insulting an extra feature in a game that doesn't get in the way?
Oh, I don't know. 120 new cars. New tracks like Bathhurst and Silverstone. Improved dynamic lighting and weather. Improved physics and handling models. GPS-enabled course maker. What's not to love?
I'm a fan of the series, however I've come to the realization that it's more about the differences between the cars than an actual racing game - this is why they have 5-6-7 etc versions of the same cars in the game, and don't just have one or two which you can sup-up yourself. The AI is awful, and provides no real challenge until the later series - and even then if you get the right car they're pretty easy too. there's no defense and very little offense from them. Also it may have a good number of tracks, but i would again prefer to see more tracks than additional variations.
I can't comment on the article because examiner is the worst designed website ever.
agreed, ad city.....ridiculous.
I get too many pop ups when I go there. Also, involuntary video/audio ads should be banned from the internet.
They are so rude. It's always something so shit like washing up liquid too. I lose complete respect for any website that would be that much of a total cunt to it's readers. Makes me so mad aha
If it weren't for such ads, I wouldn't even bother with ad blockers. Not much of an article, by the way.
get ad blocker guys
IF they make GT7 I want the following things 1)All the cars have full interior view, 2)Proper and full damage on cars, 3)No more rolling starts, 4)Bring qualifying back (but make it an option), 5)The races to be more even (so if you have a fully modded car so does the AI) Apart from that I enjoy GT
Spot on. May want to add an overhaul of the engine sounds.
good point I forgot to add that. 6)improved sounds.
I don't understand why people complain about the engine sounds. You do realize that it should sound like what you would hear sitting in the car while wearing a helmet don't you?
If you have some decent audio gear, try changing the audio settings from the default to Small Theater or even Large Theater (can't remember what the names are, but something like that). Once activated, you'll need to boost the volume on whatever you are listening with, but the change makes quite a difference.
can you explain why everyone has an issue with rolling starts??
It's not too much of an issue for me, but some of us like the idea of grid starts so you can try to get the jump on the competition by getting a good start. With rolling starts it tends to be very even as everyone is already driving at about 50kph, so you need to battle through the pack a bit more. Depends on your play style really, but i would like a mix of both.
I want some sort of bonus for winning races with under powered cars. It's easy to win if you max out the tuning and choose the best tires permitted. So far I'm about a quarter of the way into national A and I've yet to buy a car or tune a car, I've been using everything as is. The only thing I've bought is one set of sports hard tires on one car. So when I win a 550pp/SH race with a 350pp/CS car I would like to get something extra, like more credits or something.
They added that on the seasonal events of GT5, i think you get almost double the reward for winning e.g. a 550pp race with a 450pp car.
i dont see why damage is such a big deal, i only want damage if it affects the handling and aero of the car and you have to pay to have it fixed otherwise its just a gimick this isnt nfs so you shouldnt take damage otehr then scrapes. also interestingly enough meta for gt6 is 80 meta for forza 5 is 81 difference is forza has 18 more reviews gt6 already has more 9 scores then forza 5...
but it's a racing simulator so therefore the damage should be a lot more realistic but no instead you can still continue after a 150mph crash. No offensive but if people have problem with damage they probably can't drive very well in the first place
matt yea its a racing simulator but most people i know if they make a big error restart the race damage only matters if its a penelty, and the main reason gts damage is low is due to aero physics modeling, resistance is a known fact for each car, to keep there realistic physics they would have to either make damage cosmetic or have a way to run a wind tunnel in the back ground recalculating downforce on the fly based off of damage.
We should boycott Examiner. You shove a video in my face like that? I won't bother with those clowns. Ever. Complete crap.
Tried to read an article. Instead i got a full screen ad to buy cookies. Here's what it says. "I think you know that the PS4, compared to the PS3, the games are going to be easier to make because with the PS3 you had to really fine-tune the game to get it to perform well and put out high performance content. It’s not going to be as difficult on the PS4." I.E. Thanks Mark Cerny, haha.
My big wish and a note of compromise to the developers from us fans of the GranTurismo series is that on GT7/PS4 I'm hoping the damage-mode would come in much, much sooner/earlier unlike GT5/GT6. Noticed the lighting ( for the vehicles and environment ) for night races on GT6 still needs to be improved. Think they need to look at games like SHIFT and others for reference. Please. Besides those mentioned am loving GranTurismo 6.
Real men play Sega rallyon their Sega Saturn
nah excitebike NES is where its at.
I want to see a proper damage model. I want to fear that a tiny mistake can lead to fatal car damage. I play GT6 the exactly same way I played GT1 - sharp corner ahead? no problem I just use other cars in corners to overtake them, I hit them on purpose. I mean I try not to do it, I try to race like a pro racer, but when I screw up, its a tactic that can lead to a cheap win. Realistic damage model could fix that.
GT6 = GT5 Epilogue
Gran Turismo 6 looks better than Forza 5 and GT6 should still outsell Forza 5 with the sales from mainland Europe and US/Canada expected to be much better than the UK.
The new processor is stronger and easier to develop for. What more is there to say really? It's great to hear none the less. "...with the PS3 you had to really fine-tune the game to get it to perform well and put out high performance content. It’s not going to be as difficult on the PS4." No yet but when the graphical standard for this gen has been set developers will once again be pushed to squeeze every last drop out of the system. It will be interesting to see how games look a few years down the line!
gt6 had to be released this month the original gt launced 23rd dec 97 this month is gts aniverery
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