In theory, Stranger should be an interesting game. While it does fuse elements of real-time strategy and role-playing games, it doesn't do it with any genuine measure of success. Much of the gameplay is botched by horrible AI pathfinding problems, issues compounded by an erratic and often aggravating level of difficulty mixed with a convoluted user interface.
Nearly every aspect of this game is inconvenient, from simply trying to navigate maps to trying to control your troops in battle and making an effort to care about what's happening with the storyline. Whatever good ideas Fireglow brought to the table at the game's inception are mangled and broken in their final configuration
Presentation - 4.0
Graphics - 5.5
Sound - 6.0
Gameplay - 4.5
Lasting Appeal - 4.0
Overall -
4.4/10