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Submitted by leonHurley 797d ago | interview

inFamous: Second Son’s morality is about “small choices” & Batman say Sucker Punch

OPM: A big feature of previous inFamous games has been its morality – decisions made by the player that impact the world and hero, for better or worse. That’s not been shown yet in inFamous: Second Son but now creative director Nate Fox explains what directions we can expect from Delsin’s moral compass. (inFamous: Second Son, PS4)

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kmeck518  +   796d ago
Morality is about small choices and batman?!?!

Batman's in this?!
kwiksilver99  +   796d ago
lol.so it wasnt just me who thought -wtf?!, after reading the title.
medman  +   796d ago
Give me bundle please.
Sevir  +   796d ago
Sounds like it going to be far more underlying and subliminal verses being clear cut. Pretty much taking the morality system in the gray area. I can't wait to play this come March
SlapHappyJesus  +   796d ago
Would be interesting. So few developers explore moral ambiguity in games. Even further manage to pull it off to any real degree.
hazeblaze  +   796d ago
It's a nice claim, but my expectations aren't too high for the morality system... Even the example he gave, you had that choice in the first two games really. You can capture them alive or kill them.

If they pull off a more subtle system though, the game will be all that much better. It's a day one purchase for me regardless.
Sevir  +   796d ago
True, But those were still greatly overshadowed by the way the presented Morality in clear cut choices for the big things. this seems to be making EVERYTHING you do affect the world around you, since you're constantly being watched. The DUP is monitoring everything, they are taking the more subtle approach!

I hope there will be huge important moments where the choices arent clear and the outcome surprises you in that moment but has a rippling huge effect that completely blind sides you later in the game, the morality system has always improved over the course of the franchise but I hope it really explores it even deeper.
#3.2.1 (Edited 796d ago ) | Agree(0) | Disagree(0) | Report
BitbyDeath  +   796d ago
I know it's early but this is so far looking to be my Goty for 2014
curtis92  +   796d ago
I usually cringe at 'morality' talk in games because it's always hyped up to be something it's not but I like where they're going with this.
trenso1  +   796d ago
I like infamous in the way it made you make choices which affects how your powers would develope. But I feel the choices can't be so clear cut of right and wrong there needs to be more grey choices where we think we are doing is right but later on we realize it wasn't the right thing to do
serratos27  +   796d ago
That would be cool. But do you mean in terms of story or gameplay?
trenso1  +   795d ago
More in the story which can affect game play.+
sorceror171  +   796d ago
“Do you know how hard it is to take down everyone alive?” Fox states. “And when you do it, you feel like a superhero because you actually did the work.”

Exactly. I much enjoyed playing the good guy in the Infamous games. Even in Festival of Blood, I refused to drain civilians. I finished the game with less than ten civvies drained, and all but two were accidents, pressing the wrong button and such. Felt good to complete it without taking the easy way out.
linkenski  +   796d ago
Meh.

I'm all excited about this, but the morality systems in InFamous 1 and 2 were cut and dry and completely underwhelming so I'd be surprised if it rocks here, but who knows?

I'm still skeptical about the whole stpry in Second Son though. I think the first game had an amazing story but 2 dropped the ball in my opinion, and to be honest, trying to tie in real world issues such as surveillance and probably surveillance of privacy seems very silly to me.
r21  +   795d ago
Personally, the story inFamous 2 was pretty excellent and IMO more interesting to experience than the first game's story. Though tbh, both were great.

Surveillance sounds like a proper way to evolve inFamous's next game and setting. After what happened at the end of InFamous 2, the world has to keep watch to prevent such a disaster from happening again, so logically tons of surveillance is need and tightening security...akin to what happens in real life.

Pretty dang smart of SP.
#8.1 (Edited 795d ago ) | Agree(0) | Disagree(0) | Report | Reply
r21  +   795d ago
Damn, im excited for this new karma system, seems to sound more subtle in choices and such. Im so hyped for SS!

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