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5 Black Ops II Features We Wish Were in Call of Duty: Ghosts

Josh from Bag of Games writes "With the relatively ambitious release of Black Ops II, Treyarch sought to experiment with Call of Duty’s formulaic structure by offering fan-pleasing additions and notable refinements to the established foundation they single-handedly crafted and exhibited in the original Black Ops. However, instead of sharing this same refreshing philosophy for their bi-annual contribution to the billion-dollar first-person shooter franchise, Infinity Ward decided to unveil a play-it-safe, critically polarizing Call of Duty: Ghosts when it arrived on retail shelves in November. Despite our mostly positive review that praised Ghosts’ cooperative-focused Extinction mode and new multiplayer game types, but criticized its mediocre campaign offering, the Bag of Games team decided to painstakingly create a thought-provoking list of five Black Ops II features we wish were in Call of Duty: Ghosts."

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rustyspoon801026d ago

Over the years I think COD has dropped a load of good features. Each game seems to leave behind any innovative features the previous game had.
Ghosts has even left behind game modes. Bring back Headquarters, Sabotage and Hard Point.

SolidDuck1026d ago

Ya where is demo, I like search and rescue, but tho other new modes are garbage.

DestinyHeroDoomlord1026d ago

This just goes to show how little infinity ward has done with their new cod

Soldierone1026d ago

League Play was awesome, it actually paired up well.

Also why did Ghosts drop mercenary mode? It sucks getting stuck in games full of clans.

Douchebag6961026d ago

Maybe this could be another reason to move on. Keep giving them your money and they'll keep giving you this crap. I have many friends that bought Ghosts and said it is just awful. So glad I passed.

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