GR: Glory to the Combo.
During the '90s, Street Fighter and Mortal Kombat dominated local coin-op arcades as the fighting games fans preferred. But for hardcore fighting fans craving something different, Killer Instinct satisfied a certain itch with its extensive combos and stunning graphics. And after both Street Fighter and Mortal Kombat successfully reinvented themselves in recent years, the diehards who never forgot the feeling of dealing out a 50+-hit Ultra combo had a rightful hope to see the return of Killer Instinct.
Right in tune with nostalgia, Killer Instinct is back along with the unforgettable announcer screaming at the tops of his lungs the hit-count of your combo, but it’s packaged very differently than any other fighting game before it. Killer Instinct is not a retail release with a full roster of fighters—it’s a free-to-download, bare-bones offering of one character, Jago. Additional characters can be purchased separately or as part of a Combo Breaker Pack that unlocks all five “season one” characters: Glacius, Chief Thunder, Orchid, Sabrewulf, and newcomer Sadira. In the future, Microsoft and developer Double Helix plan to offer more characters—the next one said to be the series favorite cyborg, Fulgore.