Jack Tretton comments on the graphical jump of the PS4 when compared to PS3

Sony’s Jack Tretton has made several comments in regards to the differences between the graphics of the PS3 and PS4.

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Qrphe1670d ago (Edited 1670d ago )

>"obvious dramatic difference"

No jump will be as big as the 4th to 5th gen jump just merely due to 3D gaming. Regardless, unless this is your first console transition, you should be able to tell right off the bat obvious graphical jumps that will be made even more obvious in the next couple of years.

cleft51670d ago (Edited 1670d ago )

Obvious dramatic difference is more or less PR talk right now. With that said you can tell the difference in how much particle affects are being heavily used without it slowing down the console. Look at Resogun, that game is a technical masterpiece with all of the particle affects firing off constantly at 1080p60fps and no slowdown. Resogun is even impressive when compared to Super Stardust HD and that is no small thing. I am definitely looking forward to games within the next 6 months for PS4 and I am thrill to have my system right now despite it having some hdmi issues.

What is a clear and obvious difference is how much faster the PS4 is than the PS3. I wasn't one of those people that hated the speed on the PS3, but wow is it hard to switch back to PS3 after experiencing the speed of the PS4. Really loving the PS4.


Just see this to get a proof:

To be honest I didn't know the jump was SO big, at least with a laucnh title.

Those pics just prove that, and in those pics it really look beyond next next-gen:

Especially this one, NOTHING comapres to that on ANY PLATFORM:

This just trumps nan-sayers about next-gen and PS4 not going to look any different. Well, at least,the PS4 got the jump into next-gen rightfully.

Totoro171669d ago

100% agree. Seeing how fast cell phones have evolved, I'm used to multi tasking and need speed. The PS3 did not keep up and it was frustrating pulling up the XMB and waiting for, what seemed like, forever for it to come up.

The PS4 is smooth, simple, clean, fast and powerful. I had to put away Ghosts for the PS3 because those graphics literally made my eyes hurt. I most definitely didn't have that problem with the PS4. Those razor sharp, hi-res graphics are nothing to scoff about and to think these are release titles that are kicking ass.

What surprised me the most is that I'm actually surprised by the quality of these next-gen consoles. I'm a PC gamer (not an elitist or a snob like some of these other jerks) and have been playing games with these caliber graphics for a few years now. But I paid a lot more than $399 for my powerful gaming notebook ($2000, to be exact) and for this little machine to crank out what my notebook does for a fraction of the cost is mighty, mighty impressive.

Xbox One, PS4...I'm excited for both systems. can only imagine how incredible games are going to look in a short time seeing how amazing they already look.

stragomccloud1670d ago

Not so much more obvious. Remember that the reason for the big graphical jumps on a console in the past was the fact that it took a long time for developers to fully familiarize themselves with how to get the most out of the hardware. However, this time around, Sony is going with x86, meaning that developers are already familiar with the architecture. This means that developers can get way more out of the system early in its life, but that also means that there aren't really any secrets to discover, so what we see is what we get.

porkChop1669d ago

That's not true at all. There are still lots of ways to optimize for better graphics, particles, lighting, framerate, etc. x86 makes the console easier to use and easier to develop for, but it doesn't negate optimization in any way.

I usually use the analogy of rocks in a glass versus particles of sand. That's a great way to think of optimization. Now to understand what x86 means for developers, it makes it much easier to get that first batch of rocks in the glass and have the game running smoothly. But developers still have to figure out ways to break those rocks down into sand.

stragomccloud1669d ago (Edited 1669d ago )

I don't mean that there won't be any ways to optimize. What I mean is that we will definitely not see an improvement in fidelity like we did with the evolution of Uncharted to Uncharted 2.

There are no longer any hidden nooks and crannies, since those nooks and crannies of power have been discovered long ago.

And to those who disagreed, you guys are obviously fanboys that don't understand that the reason PS3 games looked so good later in its life was because the Cell architecture was an absolutely convoluted piece of hardware that took developers years to get a hang of.

Qrphe1668d ago

Original Xbox was also x86 based and it saw obvious graphical jumps throughout its lifespan. Ease of development does not null optimization at all.

USA0071669d ago

What about when we make the jump to virtual reality? lol

Jughead34161670d ago (Edited 1670d ago )

After playing through Killzone Shadow Fall's story mode, and compare that to PS3 launch games, I'd say the jump is pretty huge. Is it as dramatic a jump from PS2 to PS3? I'd say so. Just wait til 2015. I think that's when all the cross platform games will cease, and devs will really start to dig in to these machines for real.

FamilyGuy1670d ago

You know what will be cool once that stuff is released?
You'll be able to do things like copy a video to your system from a media server or usb device... in the back ground.

No sitting, waiting for it to transfer before you can do anything else. On top of that, in regards to usb devices the ports are usb 3.0 now so the speed is even more appreciated.

I hope we get all the PS3s media functionality. I want the PS4 to "only do everything" like the PS3s slogan.

Jughead34161670d ago

Yea I can't wait to see what they do with the Gaikai technology. Once you actually get the new console, you almost forget all the features they promised. I think they said we'll get the best of the PS3 games. So, I guess they won't waste their time with games like Duke Nukem. Hope I don't have to pay for them again.

solidboss071670d ago

I think we all want that. But the slogan should maybe be 'PS4, Only does the important things', or 'Only does the good stuff', in a friendly-competitive dig at the competition.

isa_scout1670d ago

I agree. I think people mistakenly compare the PS4 launch games to the later PS3 game like Uncharted and The Last Of Us. The PS3 didn't start of with graphics that good compared to the PS2.
Lair,Heavenly Sword, and Resistance all have horrible graphics compared to the games that are coming out now on the PS3, and I expect the same from the PS4.
If you compare launch games to launch games like Resistance vs Killzone:SF I think it's pretty obvious that there is a huge power difference between the PS3 and the PS4.

JsonHenry1670d ago

Even compared to TLoU the difference is huge. Imagine what they are going to be doing with the new hardware when they release the exclusive games?!

solidboss071670d ago

You are correct, except for Motorstorm which we got at launch here in the U.K. That game was better graphically than any other title at the time, even better than Gears on 360, different types of game I know, but Gears was a benchmark in those early days, and Motorstorm as a launch title impressed.

Welshy1669d ago (Edited 1669d ago )

Woah woah woah!

Don't you say bad against R:FOM, i sunk way too much of my time into that game.

Kids nowadays will never know the joy of holding R2 and asking "anyone got a bluetooth headset? hello? anyone?..." and getting a response!

"OMG! dude! join whisky, join squad whiskey!" and making your very first PSN buddies.

I agree, it looks pretty rough now, but such a great game back in the day =)

Edit: Resistance 3 brought back some of the atmosphere and tone of R:FOM and i enjoyed the hell out of it, but i think the series was kind of lost on people by the time it released =/

UnholyLight1669d ago


The first time I laid eyes on Motorstorm and played a store demo way back in the day..WOW. I thought it was unreal.

Now I've just completed Killzone SF and I'm like :O Exceeded my expectations graphically by a long shot. Online videos do NOT do this justice at all people ESPECIALLY when you have a good TV to game on with your shiny new PS4 :)

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LocutusEstBorg1669d ago

By 2015 we'll feel the graphics are ugly and low res just like how we feel about the PS3 now.

MajorGecko1670d ago

ok we get it the systems a beast now give us the media capability's we had last gen and then flap your gums more

Visiblemarc1670d ago

Another thing people forget is just how long last gen was. It was to a point where our machines could barely run the games. Just the fact that we can best those games and on top of it have 1080p and 60 fps...the shift is huge.

UnholyLight1669d ago

The wait was SOOOOOOO worth it.


Absolutely loving my PS4 aside from the Battlefield 4 problems I'm having :/

Bhai1670d ago

Here it is people, enough said!:

Dear GOD!!!

mike32UK1670d ago

The blood splatter looks ridiculously good!

Bhai1670d ago

Right man, the ear, the head gear, the real 3D hand wear, the blood splatter... I never thought next-gen would bring THIS much jump over the previous fidelity :O


Don't forget the enevr seen ray-tracing lighting, also the textures all feel natural unlike in KZ3 where the collar feels like a bendable LCD screen XD.

Morpheuzpr1670d ago

And that's a comparison between one of the best looking games from the previous gen with a launch title from this gen. If we compare lunch vs lunch, it's a wrap.

Soc51669d ago

Hey for lunch I had a wrap!

isa_scout1670d ago

Holy crap thanks for that!!! I've been trying to tallk a friend into buying a PS4, but he said there isn't enough of a graphical jump to upgrade...Gotta show him that comparison for sure. If he doesn't see a sudden and distinct difference between those two images then there is just no hope for the guy.

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