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Knack Review | GameOver

Knack blew minds when it was unveiled early in 2013 and seemed like a throwback to a bygone era where you could have a mascot be family-friendly, but not come off as just for kids – something all-ages akin to Pixar characters rather than Barney. With SCE Japan’s top-notch pedigree behind it, the game seemed destined to be the killer app for the retail side of the system and then the first reviews hit and scores ranged from fairly low to a bit higher in the 70 or so range.

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Snookies121037d ago

I didn't dig it too much when it was first revealed, but the more I saw of it, the more it grew on me. I definitely plan on picking it up at some point in time. Though I wouldn't pay full price for it.

UnrealThreats1037d ago

I picked it up as a launch title. I love it! Its a great game to take a break from the explosions of BF4 and Pirating of AC4 and play a nice Platformer.